- CMake
- Visual Studio(使用 C++ 的桌面開發 )
- 安裝指令
conda create -n Pyopengl3.7 python=3.7
conda activate Pyopengl3.7
pip install dotmap
conda install -c anaconda numpy
conda install -c conda-forge opencv
pip install pyrealsense2
pip install PyOpenGL PyOpenGL_accelerate
pip install openmesh
pip install pillow
pip install PyQt5
pip install wxPython
pip install scikit-image
pip install scipy
pip install open3d
- 範例程式
python app/wxApp.py
python app/qtApp.py
-
- 設定
name,code_generation = python - 新增
component Palette/Forms/Frame後可編輯物件 - 物件
name會是之後程式中使用的class,property可直接做更改 - 儲存專案後按
F8及會生成.py檔
- 設定
-
-
pip install pyqt5-tools -
pyuic5 -x untitled.ui -o untitled.py -
讓 layout 依視窗大小縮放 :
Form/Layout in a Grid -
固定子元件在 layout 中 50%-50%:
- code
graphicsView->setSizePolicy( QSizePolicy(QSizePolicy::Ignored, QSizePolicy::Ignored)); raphicsView2->setSizePolicy(QSizePolicy(QSizePolicy::Ignored, QSizePolicy::Ignored));- 或在QtDesigner將layout右鍵
morph into QWidget再從屬性欄中調整
-
- 輸出環境
conda env export > enviroment.yml