gpgpu
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Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.
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Nov 3, 2025 - Rust
ArrayFire: a general purpose GPU library.
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Sep 5, 2025 - C++
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
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Nov 8, 2025 - C++
Lightweight, cross-platform & full-featured shader IDE
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Sep 22, 2023 - C++
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
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Aug 16, 2025 - C#
General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.
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Oct 5, 2025 - C++
A GPU accelerated image and video processing framework built on Metal.
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Apr 10, 2024 - Objective-C
Compiler for multiple programming models (SYCL, C++ standard parallelism, HIP/CUDA) for CPUs and GPUs from all vendors: The independent, community-driven compiler for C++-based heterogeneous programming models. Lets applications adapt themselves to all the hardware in the system - even at runtime!
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Nov 6, 2025 - C++
A C++ GPU Computing Library for OpenCL
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Aug 14, 2025 - C++
The write-once-run-anywhere GPGPU library for Rust
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Jan 20, 2023 - Rust
A modular and open-ended toolkit for WebGPU, with advanced type inference and the ability to write shaders in TypeScript
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Nov 8, 2025 - TypeScript
List of Machine Learning, AI, NLP solutions for iOS. The most recent version of this article can be found on my blog.
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Jul 30, 2018
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