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1 parent e4edf63 commit c6d8df6Copy full SHA for c6d8df6
js/rpg_scenes/Scene_Base.js
@@ -129,6 +129,7 @@ Scene_Base.prototype.stop = function() {
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* @method isBusy
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* @instance
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* @return {boolean} true if the scene is currently busy doing a fade
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+ * @memberof Scene_Base
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*/
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Scene_Base.prototype.isBusy = function() {
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return this._fadeDuration > 0;
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