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⚡ Electric Field Visualizer — Unity Simulation

🧠 Interactive Physics Simulation of Electric Fields Using Unity and RK4 Integration

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Electric-field-visualization.mp4

🌍 Overview

Electric Field Visualizer is a real-time 3D simulation of electrostatic fields generated by many moving point charges. It brings together Coulomb’s Law, Gauss’s Law, and numerical integration (RK4) to create a realistic, dynamic visualization of electric fields evolving in time and space.

Each charge contributes to the overall field, and the superposition principle ensures accurate interactions between dozens of charges simultaneously — in real time.


🧪 Core Concepts

🧲 Coulomb’s Law

Every point charge generates an electric field E described by:

[ \vec{E} = \frac{1}{4 \pi \varepsilon_0} \cdot \frac{q}{r^2} \hat{r} ]

Where:

  • ( q ) — charge magnitude (C)
  • ( \hat{r} ) — unit vector from charge to observation point
  • ( \varepsilon_0 ) — permittivity of free space

The simulation adds up all contributions from each charge to compute the resultant vector field.


🔁 Field Line Tracing (Runge–Kutta 4)

To visualize electric field lines, we integrate the electric field vector field using Runge–Kutta 4 (RK4) — a 4th-order accurate method.

[ \vec{r}_{n+1} = \vec{r}_n + \frac{h}{6}(k_1 + 2k_2 + 2k_3 + k_4) ]

This ensures:

  • Smooth, continuous trajectories for field lines
  • Numerical stability even near strong field gradients
  • Correct directionality and convergence around opposite charges

🌀 Moving Point Charges

Unlike static field plots, this system supports dynamically moving charges using RK4 integration for motion as well:

  • Charges can orbit, rotate, or follow defined motion patterns around a central point.
  • Each charge’s motion continuously updates the surrounding field — creating a time-dependent electrostatic visualization.
  • The system efficiently handles many simultaneous charges (tens or even hundreds, depending on setup), maintaining stable framerates through optimized computation and procedural line management.

🌊 Oscillating Charge Magnitudes

Charge strengths can smoothly oscillate using Perlin noise, simulating fluctuations in field intensity — ideal for representing pulsating or dynamic systems.


💡 Scientific Highlights

Feature Description
⚙️ Numerical Integration RK4 method used for both motion and field tracing.
Coulomb Field Calculation Real-time vector summation from multiple sources.
🧮 Gauss’s Law Visualization Field line density proportional to net charge magnitude.
🌀 Dynamic Multi-Charge Support Move, rotate, or oscillate dozens of charges simultaneously.
🎨 Gradient Field Lines Continuous color blending between positive and negative sources.

🧰 Technologies Used

  • 🧩 Unity Engine (C#) — Real-time 3D rendering & simulation framework
  • 🧵 LineRenderer — Procedural field line drawing
  • 🔄 RK4 Integration — Stable and accurate motion and field evolution
  • 🌈 Perlin Noise — Smooth charge oscillation modeling
  • 🧮 Coulomb + Gauss Foundations — Field superposition and flux concepts
  • 🧠 Optimized Object Pooling — Efficient handling of many field lines and charge markers

🚀 Getting Started

  1. Clone the repository:

    git clone https://github.com/pietras333/ElectricFieldVisualizer.git
  2. Open in Unity 2021.3+.

  3. Add the ElectricFieldVisualizer prefab to your scene.

  4. Configure:

    • 🔋 Number of charges
    • 🌀 Motion (rotation/oscillation)
    • ⚙️ Visual parameters (field lines per charge, color gradients)
  5. Press Play — and watch the field come alive!


🔭 What You’ll See

  • 🟥 Positive charges radiate outward field lines.
  • 🟦 Negative charges attract lines inward.
  • 🌀 Moving charges dynamically distort and reshape the field.
  • 💫 Multiple charges interact through superposition, forming complex field structures and interference zones.

📘 Future Work

  • ⚡ GPU-accelerated field computation (Compute Shaders)
  • 🌈 Adaptive field line density for charge clusters
  • 🔋 Integration with Maxwell’s Equations to simulate electromagnetic waves
  • 🎥 Real-time export for educational or research animations

🧬 License

MIT License — Free to use, modify, and expand for physics education, visualization research, or scientific art.


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Interactive Physics Simulation of Electric Fields Using Unity and RK4 Integration

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