Code Refactoring To remove code smells #1
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Purpose of PR
This PR includes some code refactoring to remove code smells from the project.
Changes Made
Following refactoring has been performed:
Extract Method
calculatePowerLevelfromupdatemethod from BaseInfo class to remove complex-method implementation smell.Rename Variable and Method
createStraightRoadSectionin terrain.java as there was typo in method name.putmethod tocreateArbitraryVertexmethod to give it a meaningful name.changetochangeVertex3DGeometryto make it more meaningful and improve understandability.oofSolidObjectclass tosolidObjectto improve code understandability.Move Method Refactoring:
addStealthTankmethod fromscoutingMangerAItoSolidObject.feature envy smellas this method was more interested in SolidObject class.Pull Method:
HeavyTank, andLightTankhad duplicate variables which are pulled to anintermediate class TankfireBullet()thus performed extract method and pull method.spawnExplosionand pulled it to intermediate parent class TankPush Method:
clonePolygonsmethod is pushed down from the parent classSolidObject.Harvester,ConstructionYard,ConstructionVehicle,andDroneclass.cloneObjectsmethod which introducedRebellious Hierarchy Design smell.If you have any suggestions or want me to accommodate more changes, I'll be more than happy to contribute.
Feel free to reach me out at hrishitamavani@gmail.com.
Cheers