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_A package that standardizes the scene loading process among many different possibilities, including support for Coroutines, C# Tasks, UniTask and Addressables._
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#### - For 2019.1+: [Installing from a git URL](https://docs.unity3d.com/Manual/upm-ui-giturl.html)_(requires [Git](https://git-scm.com/) installed and added to the PATH)_
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You can open the Package Manager and then click on the `+` button on the top left corner.
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From there select `Add package from git URL...`, type `https://github.com/joaoborks/myunitytools-sceneloader.git` and click `Add`.
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From there select `Add package from git URL...`, type `https://github.com/myunitytools/scene-loader.git` and click `Add`.
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The package will be imported by the Package Manager.
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#### - Other Package Manager supported versions: Add manually to manifest
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You should add this to your `manifest.json` under the `Packages` folder on the root of your Unity Project:
Copy file name to clipboardExpand all lines: package.json
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{
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"name": "com.myunitytools.sceneloader",
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"name": "com.myunitytools.scene-loader",
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"version": "1.0.0",
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"displayName": "My Unity Tools - Scene Loader",
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"displayName": "Scene Loader",
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"description": "A package that standardizes the scene loading process among many different possibilities, including support for Coroutines, C# Tasks, UniTask and Addressables.",
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