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13 changes: 13 additions & 0 deletions Client/mods/deathmatch/logic/rpc/CElementRPCs.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -50,6 +50,7 @@ void CElementRPCs::LoadFunctions()
AddHandler(SET_PROPAGATE_CALLS_ENABLED, SetCallPropagationEnabled, "setCallPropagationEnabled");
AddHandler(SET_COLPOLYGON_HEIGHT, SetColPolygonHeight, "setColShapePolygonHeight");
AddHandler(SET_ELEMENT_ON_FIRE, SetElementOnFire, "setElementOnFire");
AddHandler(SET_ELEMENT_COLLIDABLE_WITH, SetElementCollidableWith, "setElementCollidableWith");
}

#define RUN_CHILDREN_SERVER(func) \
Expand Down Expand Up @@ -765,3 +766,15 @@ void CElementRPCs::SetElementOnFire(CClientEntity* pSource, NetBitStreamInterfac
{
pSource->SetOnFire(bitStream.ReadBit());
}

void CElementRPCs::SetElementCollidableWith(CClientEntity* pSource, NetBitStreamInterface& bitStream)
{
ElementID ElementID;
bool bCollidable;

bitStream.Read(ElementID);
bitStream.ReadBit(bCollidable);
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bitStream.Read can return false

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It cannot. The protocol guarantees that the message is fully received.

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It cannot. The protocol guarantees that the message is fully received.

So what is the purpose of this function being a bool, and why does most of the code check if it returns true?

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Code == documentation
It has sense on the server side. The client reads server packets only.
Checks on client could be used to add a new data to a packet without increasing bitstream version, i think


CClientEntity* pCollidableWith = CElementIDs::GetElement(ElementID);
pSource->SetCollidableWith(pCollidableWith, bCollidable);
}
1 change: 1 addition & 0 deletions Client/mods/deathmatch/logic/rpc/CElementRPCs.h
Original file line number Diff line number Diff line change
Expand Up @@ -51,4 +51,5 @@ class CElementRPCs : public CRPCFunctions
DECLARE_ELEMENT_RPC(SetCallPropagationEnabled);
DECLARE_ELEMENT_RPC(SetColPolygonHeight);
DECLARE_ELEMENT_RPC(SetElementOnFire);
DECLARE_ELEMENT_RPC(SetElementCollidableWith);
};
1 change: 1 addition & 0 deletions Server/mods/deathmatch/logic/CPerfStat.RPCPacketUsage.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -232,6 +232,7 @@ ADD_ENUM1(TOGGLE_OBJECT_RESPAWN)
ADD_ENUM1(RESET_WORLD_PROPERTIES)
ADD_ENUM1(SPAWN_VEHICLE_FLYING_COMPONENT)
ADD_ENUM1(SET_ELEMENT_ON_FIRE)
ADD_ENUM1(SET_ELEMENT_COLLIDABLE_WITH)
IMPLEMENT_ENUM_END("eElementRPCFunctions")

DECLARE_ENUM(CRPCFunctions::eRPCFunctions);
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37 changes: 36 additions & 1 deletion Server/mods/deathmatch/logic/CStaticFunctionDefinitions.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -64,7 +64,6 @@
#include "packets/CChatEchoPacket.h"
#include "packets/CConsoleEchoPacket.h"
#include "packets/CChatClearPacket.h"
#include "packets/CElementRPCPacket.h"
#include "version.h"
#include <net/rpc_enums.h>

Expand Down Expand Up @@ -12566,3 +12565,39 @@ bool CStaticFunctionDefinitions::SpawnVehicleFlyingComponent(CVehicle* const veh

return true;
}

bool CStaticFunctionDefinitions::SetElementCollidableWith(CElement* element, CElement* withElement, bool canCollide)
{
switch (element->GetType())
{
case EElementType::PLAYER:
case EElementType::PED:
case EElementType::OBJECT:
case EElementType::WEAPON:
case EElementType::VEHICLE:
{
switch (withElement->GetType())
{
case EElementType::PLAYER:
case EElementType::PED:
case EElementType::OBJECT:
case EElementType::WEAPON:
case EElementType::VEHICLE:
{
CBitStream BitStream;
BitStream.pBitStream->Write(withElement->GetID());
BitStream.pBitStream->WriteBit(canCollide);
m_pPlayerManager->BroadcastOnlyJoined(CElementRPCPacket(element, SET_ELEMENT_COLLIDABLE_WITH, *BitStream.pBitStream));
return true;
}
default:
break;
}
break;
}
default:
break;
}

return false;
}
1 change: 1 addition & 0 deletions Server/mods/deathmatch/logic/CStaticFunctionDefinitions.h
Original file line number Diff line number Diff line change
Expand Up @@ -770,4 +770,5 @@ class CStaticFunctionDefinitions
static const char* GetOperatingSystemName();
static const char* GetVersionBuildTag();
static CMtaVersion GetVersionSortable();
static bool SetElementCollidableWith(CElement* element, CElement* withElement, bool canCollide);
};
6 changes: 6 additions & 0 deletions Server/mods/deathmatch/logic/luadefs/CLuaElementDefs.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -104,6 +104,7 @@ void CLuaElementDefs::LoadFunctions()
{"setElementFrozen", setElementFrozen},
{"setLowLODElement", setLowLODElement},
{"setElementOnFire", ArgumentParser<SetElementOnFire>},
{"setElementCollidableWith", ArgumentParser<SetElementCollidableWith>},
};

// Add functions
Expand Down Expand Up @@ -2460,3 +2461,8 @@ bool CLuaElementDefs::SetElementOnFire(CElement* element, bool onFire) noexcept
{
return CStaticFunctionDefinitions::SetElementOnFire(element, onFire);
}

bool CLuaElementDefs::SetElementCollidableWith(CElement* element, CElement* withElement, bool canCollide)
{
return CStaticFunctionDefinitions::SetElementCollidableWith(element, withElement, canCollide);
}
1 change: 1 addition & 0 deletions Server/mods/deathmatch/logic/luadefs/CLuaElementDefs.h
Original file line number Diff line number Diff line change
Expand Up @@ -108,4 +108,5 @@ class CLuaElementDefs : public CLuaDefs
LUA_DECLARE(setLowLODElement);
LUA_DECLARE(setElementCallPropagationEnabled);
static bool SetElementOnFire(CElement* element, bool onFire) noexcept;
static bool SetElementCollidableWith(CElement* element, CElement* withElement, bool canCollide);
};
2 changes: 2 additions & 0 deletions Shared/sdk/net/rpc_enums.h
Original file line number Diff line number Diff line change
Expand Up @@ -293,5 +293,7 @@ enum eElementRPCFunctions

SET_ELEMENT_ON_FIRE,

SET_ELEMENT_COLLIDABLE_WITH,

NUM_RPC_FUNCS // Add above this line
};
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