@@ -90,8 +90,6 @@ native IsPlayerInWater(playerid);
9090native IsPlayerOnFire (playerid);
9191native IsPlayerDucked (playerid);
9292native IsPlayerOnGround (playerid);
93- native GetPlayerFightingStyle (playerid);
94- native SetPlayerFightingStyle (playerid, styleid);
9593native SetPlayerOnFire (playerid, fire);
9694native GetPlayerStat (playerid, statid);
9795native SetPlayerStat (playerid, statid, Float: value);
@@ -106,15 +104,10 @@ native SetPlayerBlurLevel(playerid, level);
106104native GetPlayerAlpha (playerid);
107105native SetPlayerAlpha (playerid, alpha);
108106native FadePlayerCamera (playerid, fadeIn, Float: timeToFade = 1 .0 , red = 0 , green = 0 , blue = 0 );
109- native GetPlayerVehicleSeat (playerid);
110- native GetPlayerVelocity (playerid, & Float: X, & Float: Y, & Float: Z);
111- native SetPlayerVelocity (playerid, Float: X, Float: Y, Float: Z);
112107native SetPlayerControlState (playerid, control[], stateid);
113108
114109// Vehicles
115110native GetVehicleMaxPassengers (vehicleid);
116- native GetVehicleVelocity (vehicleid, & Float: vx, & Float: vy, & Float: vz);
117- native SetVehicleVelocity (vehicleid, Float: vx, Float: vy, Float: vz);
118111native SetVehicleModel (vehicleid, model);
119112native GetVehicleEngineState (vehicleid);
120113native SetVehicleEngineState (vehicleid, stateid);
@@ -131,7 +124,6 @@ native SetVehiclePanelState(vehicleid, panelid, stateid);
131124native GetVehicleAlpha (vehicleid);
132125native SetVehicleAlpha (vehicleid, alpha);
133126native GetVehiclePaintjob (vehicleid);
134- native GetVehicleComponentInSlot (vehicleid, slot);
135127native GetVehicleSirensOn (vehicleid);
136128native SetVehicleSirensOn (vehicleid, stateid);
137129native IsTrainDerailable (vehicleid);
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