@@ -57,8 +57,6 @@ <h2 id="extrafeatures">Extra features</h2>
5757 < li > < a href ="#pwn_GetPlayerClothes "> GetPlayerClothes</ a > </ li >
5858 < li > < a href ="#pwn_RemovePlayerClothes "> RemovePlayerClothes</ a > </ li >
5959 < li > < a href ="#pwn_ShowPlayerMarker "> ShowPlayerMarker</ a > </ li >
60- < li > < a href ="#pwn_GetVehicleVelocity "> GetVehicleVelocity</ a > </ li >
61- < li > < a href ="#pwn_SetVehicleVelocity "> SetVehicleVelocity</ a > </ li >
6260 < li > < a href ="#pwn_SetVehicleModel "> SetVehicleModel</ a > </ li >
6361 </ ul >
6462 </ li >
@@ -180,14 +178,6 @@ <h3 id="pwn_ShowPlayerMarker">ShowPlayerMarker</h3>
180178 < code class ="block " lang ="pawn "> < span class ="kw1 "> native</ span > ShowPlayerMarker < span class ="br "> (</ span > playerid, show < span class ="br "> )</ span > ;</ code >
181179 < p > Shows or hides the blip of one specific player.</ p >
182180
183- < h3 id ="pwn_GetVehicleVelocity "> GetVehicleVelocity</ h3 >
184- < code class ="block " lang ="pawn "> < span class ="kw1 "> native</ span > GetVehicleVelocity < span class ="br "> (</ span > vehicleid, &< span class ="type "> Float</ span > :vx, &< span class ="type "> Float</ span > :vy, &< span class ="type "> Float</ span > :vz < span class ="br "> )</ span > ;</ code >
185- < p > Returns the velocity of a vehicle along the x, y and z axes. No more manual speed calculation with timers.</ p >
186-
187- < h3 id ="pwn_SetVehicleVelocity "> SetVehicleVelocity</ h3 >
188- < code class ="block " lang ="pawn "> < span class ="kw1 "> native</ span > SetVehicleVelocity < span class ="br "> (</ span > vehicleid, < span class ="type "> Float</ span > :vx, < span class ="type "> Float</ span > :vy, < span class ="type "> Float</ span > :vz < span class ="br "> )</ span > ;</ code >
189- < p > Sets the velocity of a vehicle. Make it jump or suddenly come to a halt.</ p >
190-
191181 < h3 id ="pwn_SetVehicleModel "> SetVehicleModel</ h3 >
192182 < code class ="block " lang ="pawn "> < span class ="kw1 "> native</ span > SetVehicleModel < span class ="br "> (</ span > vehicleid, model < span class ="br "> )</ span > </ code >
193183 < p > Changes the model of a vehicle; more practical than destroying and recreating it.</ p >
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