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@sunag sunag commented Dec 2, 2025

Fixes #32419 (comment)

Description

...WebGPU convention uses the upper left corner.

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github-actions bot commented Dec 2, 2025

📦 Bundle size

Full ESM build, minified and gzipped.

Before After Diff
WebGL 350.3
83.02
350.3
83.02
+0 B
+0 B
WebGPU 616.03
171
616.03
171
+0 B
+0 B
WebGPU Nodes 614.64
170.74
614.64
170.74
+0 B
+0 B

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Before After Diff
WebGL 482.34
117.82
482.34
117.82
+0 B
+0 B
WebGPU 687.42
186.76
687.42
186.76
+0 B
+0 B
WebGPU Nodes 637.26
173.94
637.26
173.94
+0 B
+0 B

@sunag sunag added this to the r182 milestone Dec 2, 2025
@sunag sunag marked this pull request as ready for review December 2, 2025 18:22
@sunag sunag merged commit 3e8ca1e into mrdoob:dev Dec 2, 2025
10 checks passed
@sunag sunag deleted the dev-update-doc branch December 2, 2025 18:23
@sunag sunag changed the title Docs: Update Renderer WebGPU convention Docs: Fix Renderer WebGPU convention Dec 2, 2025
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setScissor() has flipped Y axis in WebGPU

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