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Update README.md
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README.md

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@@ -119,7 +119,7 @@ public abstract class EntityComponent<EntityComponentType, EntitySystemType> : U
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where EntityComponentType : EntityComponent<EntityComponentType, EntitySystemType>, new()
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where EntitySystemType : EntitySystem<EntitySystemType, EntityComponentType>, new() {
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// NOTE: This class allows the usage of [Referenced] and [Protected] objects and primives.
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// NOTE: This class allows the usage of [Referenced] and [Protected] objects and primitives.
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/// Adds an asset to the entity.
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public void AddAsset (UnityEngine.Object asset);

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