@@ -118,7 +118,8 @@ public abstract class Controller {
118118public abstract class EntityComponent <EntityComponentType , EntitySystemType > : UnityEngine .MonoBehaviour , IEntityComponent
119119 where EntityComponentType : EntityComponent <EntityComponentType , EntitySystemType >, new ()
120120 where EntitySystemType : EntitySystem <EntitySystemType , EntityComponentType >, new () {
121- // This class allows the usage of [Referenced] and [Protected] objects and primives.
121+
122+ // NOTE: This class allows the usage of [Referenced] and [Protected] objects and primives.
122123
123124 /// Adds an asset to the entity.
124125 public void AddAsset (UnityEngine.Object asset );
@@ -152,7 +153,8 @@ public abstract class EntityComponent<EntityComponentType, EntitySystemType> : U
152153public abstract class EntitySystem <EntitySystemType , EntityComponentType > : IEntitySystem
153154 where EntitySystemType : EntitySystem <EntitySystemType , EntityComponentType >, new ()
154155 where EntityComponentType : EntityComponent <EntityComponentType , EntitySystemType >, new () {
155- // This class allows the usage of [Injected] systems and services.
156+
157+ // NOTE: This class allows the usage of [Injected] systems and services.
156158
157159 /// An instance reference to the controller.
158160 public static EntitySystemType Instance ;
@@ -224,7 +226,8 @@ public abstract class EntitySystem<EntitySystemType, EntityComponentType> : IEnt
224226/// Base class for every service
225227public abstract class Service <ServiceType > : IService
226228 where ServiceType : Service <ServiceType >, new () {
227- // This class allows the usage of [Injected] systems and services.
229+
230+ // NOTE: This class allows the usage of [Injected] systems and services.
228231
229232 /// An instance reference to the service.
230233 public static ServiceType Instance ;
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