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ComputerCraft integration
Since version 1.2.2, the tweaked lectern controller (obtained by placing a tweaked controller on a lectern) can be used as a CC:Tweaked peripheral.
You can connect it directly to a computer, or to a network like any other peripheral.
The peripheral's name is "tweaked_controller".
| Function | Description |
|---|---|
| hasUser() | Returns whether or not a player is using the controller. |
| getUserUUID() | Returns the UUID of the player using the controller. |
| getButton(index) | Returns the value of the button at the given index. |
| getAxis(index) | Returns the value of the axis at the given index. |
| setFullPrecision(precision) | Change the axis precision mode. |
| isFullPrecision() | Returns whether or not the controller uses full precision. |
Returns whether or not a player is using the controller.
Returns
boolean - Whether or not a player is using the controller.
Returns the UUID of the player using the controller.
Returns
string | nil - The UUID of the player using the controller, or nil if not in use.
Returns the value of the button at the given index. See Gamepad buttons for a list of all buttons
Parameters
index : number - The index of the button to read value from.
Returns
boolean - The state of the button.
Throws
If index is outside of the range [1-15]
Returns the value of the axis at the given index. See Gamepad axis for a list of all axis
Parameters
index : number - The index of the axis to read value from.
Returns
number - The value of the axis.
Throws
If index is outside of the range [1-6]
Change the axis precision mode. By default, the precision will be the same used for redstone output which limits the joystick positions to 15 in each axis.
With the full precision mode the output is what the controller receives, allowing to fully use the joysticks and triggers.
It is worth noting that the full precision mode use more bandwidth.
It requires sending 6*4 bytes of data each time the controller is updated, in contrast to the 4 bytes send in default mode.
Parameters
precision : boolean - Whether or not to use full precision mode.
Returns whether or not the controller is using full precision mode. See setFullPrecision(precision) for more info.
Returns
boolean - Whether or not the controller is using full precision mode.
| Event | Description |
|---|---|
| controller_start_using | Fired when a player starts using the Tweaked Lectern Controller. |
| controller_stop_using | Fired when a player stops using the Tweaked Lectern Controller. |
Fired when a player starts using the Tweaked Lectern Controller.
Parameters
uuid : string - The UUID of the player who started using the controller.
Fired when a player stops using the Tweaked Lectern Controller.
Parameters
uuid : string - The UUID of the player who stopped using the controller.
Below are the mappings between the controller's buttons and the peripheral's getButton(index) IDs.
| Button ID | Button Name |
|---|---|
| 1 | Face Button Down |
| 2 | Face Button Right |
| 3 | Face Button Left |
| 4 | Face Button Up |
| 5 | Left Bumper |
| 6 | Right Bumper |
| 7 | Back |
| 8 | Start |
| 9 | Guide |
| 10 | Left Stick |
| 11 | Right Stick |
| 12 | D-Pad Up |
| 13 | D-Pad Right |
| 14 | D-Pad Down |
| 15 | D-Pad Left |
Below are the mappings between the controller's axisand the peripheral's getAxis(index) IDs.
| Axis ID | Axis Name |
|---|---|
| 1 | Left Joystick X |
| 2 | Left Joystick Y |
| 3 | Right Joystick X |
| 4 | Right Joystick Y |
| 5 | Left Trigger |
| 6 | Right Trigger |