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76 changes: 65 additions & 11 deletions index.js
Original file line number Diff line number Diff line change
Expand Up @@ -39,14 +39,33 @@ Airplane.prototype.land = function () {
+ It should return a string with `name` and `age`. Example: "Mary, 50"
*/

function Person() {

function Person(name, age) {
this.name = name;
this.age = age;
this.stomach = [];
}
Person.prototype.eat = function(edible){
if (this.stomach.length < 10){
this.stomach.push(edible);
}
}

Person.prototype.poop = function(){
this.stoamch = [];
}

Person.prototype.toString = function(){
return `${this.name}, ${this.age}`;
}

const bennett = new Person('bennett', 24);


console.log(bennett.toString());
bennett.eat('pizza');
bennett.eat('bagel');
console.log(bennett.stomach);
bennett.poop();
console.log(bennett.stomach);


/*
Expand All @@ -63,10 +82,34 @@ function Person() {
+ The `drive` method should return a string "I ran out of fuel at x miles!" x being `odometer`.
*/

function Car() {

function Car(model, milesPerGallon) {
this.model = model;
this.milesPerGallon = milesPerGallon;
this.tank = 0;
this.odometer = 0;
}


Car.prototype.fill = function(gallons){
return this.tank = this.tank + gallons;
}


Car.prototype.drive = function(distance){
this.odometer = this.odometer + distance;
this.tank = this.tank/this.milesPerGallon;
if(this.tank === 0){
return `I ran out of fuel at ${this.odometer}!`;
}
}

const nissan = new Car('Altima', 26);

const ford = new Car ('F150', 32);

console.log(nissan.fill(52));

console.log(nissan.drive(1));

/*
TASK 3
Expand All @@ -75,18 +118,29 @@ function Car() {
- Besides the methods on Person.prototype, babies have the ability to `.play()`:
+ Should return a string "Playing with x", x being the favorite toy.
*/
function Baby() {

function Baby(name, age, favoriteToy) {
Person.call(this, name, age);
this.favoriteToy = favoriteToy;
}

Baby.prototype = Object.create(Person.prototype);

Baby.prototype.play = function(){
return `Playing with ${this.favoriteToy}`;
}

const Natalia = new Baby ('Natalia', 6, 'stuffed animals');

console.log(Natalia);
console.log(Natalia.play());

/*
TASK 4
In your own words explain the four principles for the "this" keyword below:
1.
2.
3.
4.
1. If scope is global, its object referenced will be the window/console
2. Whenever a dot precedes a function it will always reference the object to its left
3. when usinng constructors, this refers to the object that is being created as a result of the constructor function
4. when using call/apply methods you explicity define wht 'this' refers to
*/


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