@@ -74,6 +74,9 @@ public override void Render(PostProcessRenderContext context)
7474 var packedRTFormat = RenderTextureFormat . ARGB2101010 . IsSupported ( )
7575 ? RenderTextureFormat . ARGB2101010
7676 : RenderTextureFormat . ARGB32 ;
77+ #if ! UNITY_2019_1_OR_NEWER
78+ bool useDynamicRes = context . camera . allowDynamicResolution ;
79+ #endif
7780
7881 var sheet = context . propertySheets . Get ( context . resources . shaders . motionBlur ) ;
7982 cmd . BeginSample ( "MotionBlur" ) ;
@@ -93,23 +96,35 @@ public override void Render(PostProcessRenderContext context)
9396
9497 int vbuffer = ShaderIDs . VelocityTex ;
9598 var rtDesc = context . GetDescriptor ( 0 , packedRTFormat , RenderTextureReadWrite . Linear ) ;
99+ #if UNITY_2019_1_OR_NEWER
96100 cmd . GetTemporaryRT ( vbuffer , rtDesc , FilterMode . Point ) ;
101+ #else
102+ cmd . GetTemporaryRT ( vbuffer , rtDesc . width , rtDesc . height , rtDesc . depthBufferBits , FilterMode . Point , rtDesc . colorFormat , RenderTextureReadWrite . Linear , rtDesc . msaaSamples , rtDesc . enableRandomWrite , rtDesc . memoryless , useDynamicRes ) ;
103+ #endif
97104 cmd . BlitFullscreenTriangle ( BuiltinRenderTextureType . None , vbuffer , sheet , ( int ) Pass . VelocitySetup ) ;
98105
99106 // Pass 2 - First TileMax filter (1/2 downsize)
100107 int tile2 = ShaderIDs . Tile2RT ;
101108 rtDesc = context . GetDescriptor ( 0 , vectorRTFormat , RenderTextureReadWrite . Linear ) ;
102109 rtDesc . width = context . width / 2 ;
103110 rtDesc . height = context . height / 2 ;
111+ #if UNITY_2019_1_OR_NEWER
104112 cmd . GetTemporaryRT ( tile2 , rtDesc , FilterMode . Point ) ;
113+ #else
114+ cmd . GetTemporaryRT ( tile2 , rtDesc . width , rtDesc . height , rtDesc . depthBufferBits , FilterMode . Point , rtDesc . colorFormat , RenderTextureReadWrite . Linear , rtDesc . msaaSamples , rtDesc . enableRandomWrite , rtDesc . memoryless , useDynamicRes ) ;
115+ #endif
105116 cmd . BlitFullscreenTriangle ( vbuffer , tile2 , sheet , ( int ) Pass . TileMax1 ) ;
106117
107118 // Pass 3 - Second TileMax filter (1/2 downsize)
108119 int tile4 = ShaderIDs . Tile4RT ;
109120 rtDesc = context . GetDescriptor ( 0 , vectorRTFormat , RenderTextureReadWrite . Linear ) ;
110121 rtDesc . width = context . width / 4 ;
111122 rtDesc . height = context . height / 4 ;
123+ #if UNITY_2019_1_OR_NEWER
112124 cmd . GetTemporaryRT ( tile4 , rtDesc , FilterMode . Point ) ;
125+ #else
126+ cmd . GetTemporaryRT ( tile4 , rtDesc . width , rtDesc . height , rtDesc . depthBufferBits , FilterMode . Point , rtDesc . colorFormat , RenderTextureReadWrite . Linear , rtDesc . msaaSamples , rtDesc . enableRandomWrite , rtDesc . memoryless , useDynamicRes ) ;
127+ #endif
113128 cmd . BlitFullscreenTriangle ( tile2 , tile4 , sheet , ( int ) Pass . TileMax2 ) ;
114129 cmd . ReleaseTemporaryRT ( tile2 ) ;
115130
@@ -118,7 +133,11 @@ public override void Render(PostProcessRenderContext context)
118133 rtDesc = context . GetDescriptor ( 0 , vectorRTFormat , RenderTextureReadWrite . Linear ) ;
119134 rtDesc . width = context . width / 8 ;
120135 rtDesc . height = context . height / 8 ;
136+ #if UNITY_2019_1_OR_NEWER
121137 cmd . GetTemporaryRT ( tile8 , rtDesc , FilterMode . Point ) ;
138+ #else
139+ cmd . GetTemporaryRT ( tile8 , rtDesc . width , rtDesc . height , rtDesc . depthBufferBits , FilterMode . Point , rtDesc . colorFormat , RenderTextureReadWrite . Linear , rtDesc . msaaSamples , rtDesc . enableRandomWrite , rtDesc . memoryless , useDynamicRes ) ;
140+ #endif
122141 cmd . BlitFullscreenTriangle ( tile4 , tile8 , sheet , ( int ) Pass . TileMax2 ) ;
123142 cmd . ReleaseTemporaryRT ( tile4 ) ;
124143
@@ -131,7 +150,11 @@ public override void Render(PostProcessRenderContext context)
131150 rtDesc = context . GetDescriptor ( 0 , vectorRTFormat , RenderTextureReadWrite . Linear ) ;
132151 rtDesc . width = context . width / tileSize ;
133152 rtDesc . height = context . height / tileSize ;
153+ #if UNITY_2019_1_OR_NEWER
134154 cmd . GetTemporaryRT ( tile , rtDesc , FilterMode . Point ) ;
155+ #else
156+ cmd . GetTemporaryRT ( tile , rtDesc . width , rtDesc . height , rtDesc . depthBufferBits , FilterMode . Point , rtDesc . colorFormat , RenderTextureReadWrite . Linear , rtDesc . msaaSamples , rtDesc . enableRandomWrite , rtDesc . memoryless , useDynamicRes ) ;
157+ #endif
135158 cmd . BlitFullscreenTriangle ( tile8 , tile , sheet , ( int ) Pass . TileMaxV ) ;
136159 cmd . ReleaseTemporaryRT ( tile8 ) ;
137160
@@ -142,7 +165,11 @@ public override void Render(PostProcessRenderContext context)
142165 int neighborMaxHeight = context . height / tileSize ;
143166 rtDesc . width = neighborMaxWidth ;
144167 rtDesc . height = neighborMaxHeight ;
168+ #if UNITY_2019_1_OR_NEWER
145169 cmd . GetTemporaryRT ( neighborMax , rtDesc , FilterMode . Point ) ;
170+ #else
171+ cmd . GetTemporaryRT ( neighborMax , rtDesc . width , rtDesc . height , rtDesc . depthBufferBits , FilterMode . Point , rtDesc . colorFormat , RenderTextureReadWrite . Linear , rtDesc . msaaSamples , rtDesc . enableRandomWrite , rtDesc . memoryless , useDynamicRes ) ;
172+ #endif
146173 cmd . BlitFullscreenTriangle ( tile , neighborMax , sheet , ( int ) Pass . NeighborMax ) ;
147174 cmd . ReleaseTemporaryRT ( tile ) ;
148175
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