@@ -436,50 +436,6 @@ message MovingObject
436436 // through.
437437 //
438438 optional double ground_clearance = 6 ;
439-
440- // Detailed wheel data.
441- //
442- // \note OSI uses singular instead of plural for repeated field names.
443- //
444- repeated WheelData wheel = 7 ;
445-
446- // \brief Information for a single wheel.
447- //
448- message WheelData
449- {
450- // The axle which contains this wheel. A value of 0 represents the
451- // front-most axle of the vehicle with higher numbers incrementing
452- // towards the rear-most axle.
453- //
454- optional uint32 axle = 1 ;
455-
456- // The index of the wheel on the axle, counting in the direction
457- // of positive-y, i.e. right-to-left.
458- //
459- // For example, on a standard 2-axle, 4-wheel car, the rear-right
460- // wheel would be (axle=1, index=0).
461- //
462- optional uint32 index = 2 ;
463-
464- // Steering angle with positive values indicating a clockwise
465- // rotation about the z-axis. Must be zero for non-steering
466- // wheels.
467- //
468- optional double steer_angle = 3 ;
469-
470- // Rotation of the wheel about the axle in radians per second.
471- //
472- optional double rotation_rate = 4 ;
473-
474- // Current rotation about the axle. Rotation angle
475- // increases as the vehicle moves forward (x-positive) and
476- // decreases as the vehicle moves backwards.
477- //
478- // \note This value doesn't wrap but permanently increases or
479- // decreases.
480- //
481- optional double rotation_angle = 5 ;
482- }
483439 }
484440
485441 //
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