Skip to content
Merged
Show file tree
Hide file tree
Changes from 2 commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Original file line number Diff line number Diff line change
@@ -0,0 +1,75 @@
{
"itemgroup.lapisworks.lapismagicshitgroup": "Magical Lapis Shit (Lapisworks)",
"item.lapisworks.amel": "Amethyst Lazuli",
"item.lapisworks.amel2": "Amethyst Lazuli",
"item.lapisworks.amel3": "Amethyst Lazuli",


"advancements.lapisworks.gotlapis.name": "Lapisworks Research",
"advancements.lapisworks.gotlapis.description": "A deep blue, precious mineral. Just as they wrote..",


"hexcasting.action.lapisworks:imbue_lap": "Imbue Lapis",
"hexcasting.action.book.lapisworks:imbue_lap": "Imbue Lapis",
"hexcasting.action.lapisworks:swap_amel": "Change Amel Appearance",
"hexcasting.action.book.lapisworks:swap_amel": "Change Amel Appearance",
"hexcasting.action.lapisworks:moar_health": "Enchant Skin",
"hexcasting.action.book.lapisworks:moar_health": "Enchant Skin",
"hexcasting.action.lapisworks:moar_attack": "Enchant Fists",
"hexcasting.action.book.lapisworks:moar_attack": "Enchant Fists",
"hexcasting.action.lapisworks:moar_speed": "Enchant Feet",
"hexcasting.action.book.lapisworks:moar_speed": "Enchant Feet",
"hexcasting.action.lapisworks:gib_dexterity": "Enchant Arms",
"hexcasting.action.book.lapisworks:gib_dexterity": "Enchant Arms",
"hexcasting.action.lapisworks:fireyfists": "Enchant with FireyFists",
"hexcasting.action.book.lapisworks:fireyfists": "Enchant with FireyFists",
"hexcasting.action.lapisworks:lightningbending": "Enchant with Lightningbending",
"hexcasting.action.book.lapisworks::lightningbending": "Enchant with Lightningbending",


"lapisenchantments.lapisworks.fireyfists": "FireyFists",
"lapisenchantments.lapisworks.lightningbending": "Lightningbending",


"hexcasting.mishap.bad_item.lapis_lazuli": "Lapis Lazuli",
"hexcasting.mishap.bad_item.amel": "Amethyst Lazuli",

"mishaps.lapisworks.not_enough_offhand_items": "At least %dx %s required, but only %dx %s found in offhand.",
"mishaps.lapisworks.already_enchanted": "Cannot enchant %s with %s, as it is already enchanted with the maximum level of %s it can have right now (%d).",


"categories.lapisworks.lapisworks": "Lapisworks",
"categories.lapisworks.lapisworks.desc": "I have found a seemingly obscure branch of Hex Casting, \"Lapisworks\". All of their texts are blank, but some outsider texts about the branch say they are encrypted with a \"deep blue, precious mineral\".",

"pages.lapisworks.lapisworks_placeholder.title": "Objective",
"pages.lapisworks.lapisworks_placeholder.text": "TODO: Acquire a \"deep blue, precious mineral\" and (presumably) bring it near the \"encrypted\" pages to decipher them and reveal their text.",

"pages.lapisworks.lapisworks_lore.title": "Eureka! Lapis Lazuli",
"pages.lapisworks.lapisworks_lore.page1": "I held the deep blue mineral known as \"Lapis Lazuli\" near the pages of the book and the mineral was sucked into them. I tried to get it off but had to be rough, and when I looked at the pages to check their condition, they had text on them! It seems I neeed to rub Lapis Lazuli on them to see their text. Let's see..",
"pages.lapisworks.lapisworks_lore.page2": "The branch of Lapisworks is all about harnessing the enchantment powers of Lapis Lazuli and enhancing one's own body with it. To do this media is struck into Lapis Lazuli, forming a loosely-held-by-media material known as Amethyst Lazuli, or Amel for short. The media breaches the mineral's surface and cuts the Lapis Lazuli into many extremely small chunks then connects them like a glue. Continued..",
"pages.lapisworks.lapisworks_lore.page3": "This allows any outside media to suck out all the enchantment energy of the Lapis Lazuli by interacting with the Amel's media layer. While I have found many patterns (documented just beside this entry), some pages of the texts remain blank and not even rubbing with Lapis Lazuli or Amel can decipher them. I suppose I will find out soon enough (or even never as the deciphering could be lost to time) and must be content with what I have now.",

"pages.lapisworks.lapisworks_patterns.title": "Lapisworks Patterns",
"pages.lapisworks.lapisworks_patterns.imbue_lap.summary": "Transform all the Lapis Lazuli in my offhand into a loosely-held material called Amethyst Lazuli or Amel for short. Costs twice the number of Amethyst Shards as Lapis Lazuli in my offhand.",
"pages.lapisworks.lapisworks_patterns.swap_amel.summary": "While I could shape Amel into whatever I want, I have decided on three primary shapes which are familiar to me. I can use this pattern to mold the Amel in my offhand for free.",
"pages.lapisworks.lapisworks_patterns.bodily_enchantments_wait": "It is worth noting here that the next patterns can enchant my body, but the enchantments disappear upon death.",
"pages.lapisworks.lapisworks_patterns.moar_health.summary": "Pass in an entity and a number of half-hearts, and it enchants that entity's skin thus increasing their health. The amount of expended Amel is the number given and the cost in media is twice the expended Amel. Continued..",
"pages.lapisworks.lapisworks_patterns.moar_health.detailed": "The limit to this is twice the entity's maximum healthiness and it will not expend any Amel or media above that limit (no wastefulness). Curiously, the enchanted skin also protects against Nature taking it's due, making it impossible for Nature to take a piece of the entity's mind. Interestingly enough, old texts suggest that beyond a certain level of power mages would lose sanity, and this is how certain powerful mages were able to keep their sanity. In any case my maximum healthiness is about twenty half-hearts.",
"pages.lapisworks.lapisworks_patterns.moar_attack.summary": "Pass in an entity and a number of half-hearts, and it enchants that entity's fists thus increasing their physical damage upon hit. Expends one Amel and five Amethyst Shards per half-heart. Limit is four times the norm or just four for me.",
"pages.lapisworks.lapisworks_patterns.moar_speed.summary": "Enchants the given entity's feet to increase their movement speed. Costs 1x Amel and 5x Amethyst Shards. Limit is 3x the norm. The norm for me is about 1.",
"pages.lapisworks.lapisworks_patterns.gib_dexterity.summary": "Enchants the given entity's arms, increasing the rate at which they may attack. Costs 1x Amel and 16x Amethyst Shards. Limit is 4 PLUS the norm.",

"pages.lapisworks.lapisworks_great.title": "ENCHANTMENTS",
"pages.lapisworks.lapisworks_great.aahhhhelp": "I HAVE SEEN I HAVE SEEN I NEED IT I NEED MY SANITY BACK ENCHANT SKIN CAN I ENCHANT MIND PLEASE MUST NOT LOSE SELF TAKE FIVE MINTUE BREAK HAVE NO TIME MUST DOCUMENT BEFORE",
"pages.lapisworks.lapisworks_great.explanation": "THE EMPTY PAGES. WINKS OF MEDIA IN MY EYES GATHER TOGETHER. I CAN SEE I CAN SEE I CAN READ MUST WRITE DOWN. ALL OF THESE PATTERNS COST 64 AMEL FROM MY OFFHAND.",
"pages.lapisworks.lapisworks_great.fireyfists.summary": "ENCHANT AN ENTITY'S FISTS WITH FIRE, AND IT WILL HENCEFORTH LIGHT ANY ENTITIES IT HITS ON FIRE FOR THREE SECONDS. CONSUMES 10 CHARGED AMETHYST. HAS 1 LEVEL.",
"pages.lapisworks.lapisworks_great.lightningbending.summary": "ENCHANT AN ENTITY'S FISTS WITH LIGHTNING. CONSUMES 20 CHARGED AMETHYST PER LEVEL. 3 LEVELS, EACH IMPROVING THE USER'S ABILITY TO CHANNEL LIGHTNING.",
"pages.lapisworks.lapisworks_great.lightningbending.detailed": "LEVEL ONE: EACH STRIKE CHANNELS THE LIGHTNING IN A THUNDERSTORM TO THE STRUCK VICTIM.$(br2)LEVEL TWO: STRIKES HIT WITH LIGHTNING UNDER RAIN AS WELL.$(br2)LEVEL THREE: SO GREAT EACH STRIKE IS EMPOWERED WITH LIGHTNING, NO MATTER THE WEATHER CONDITIONS.",

"pages.lapisworks.lapisworks_mishaps.title": "Lapisworks Mishaps",
"pages.lapisworks.lapisworks_mishaps.summary": "With a new branch of Hex Casting comes new mishaps. I've documented them here.",
"pages.lapisworks.lapisworks_mishaps.notenoughamel.title": "Not Enough Items",
"pages.lapisworks.lapisworks_mishaps.notenoughamel.summary": "I have the correct item in my offhand, but not enough of it. Brown particles. Upends my held items and throws them to the ground.",
"pages.lapisworks.lapisworks_mishaps.leveltoohigh.title": "Already at Maximum Level",
"pages.lapisworks.lapisworks_mishaps.leveltoohigh.summary": "Perhaps real enchantments like my enchanted tools was what those empty pages were about? Anyway. This means the entity is already enchanted at the maximum level of this enchantment. Differing particles for each enchantment, and no punishment."
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,75 @@
{
"itemgroup.lapisworks.lapismagicshitgroup": "魔法青金石啥的(青金工程)",
"item.lapisworks.amel": "紫晶青金石",
"item.lapisworks.amel2": "紫晶青金石",
"item.lapisworks.amel3": "紫晶青金石",


"advancements.lapisworks.gotlapis.name": "青金工程研究",
"advancements.lapisworks.gotlapis.description": "珍贵的深蓝色矿物。如其所称。",


"hexcasting.action.lapisworks:imbue_lap": "灌注青金石",
"hexcasting.action.book.lapisworks:imbue_lap": "灌注青金石",
"hexcasting.action.lapisworks:swap_amel": "更改紫金石外观",
"hexcasting.action.book.lapisworks:swap_amel": "更改紫金石外观",
"hexcasting.action.lapisworks:moar_health": "附魔皮肤",
"hexcasting.action.book.lapisworks:moar_health": "附魔皮肤",
"hexcasting.action.lapisworks:moar_attack": "附魔双拳",
"hexcasting.action.book.lapisworks:moar_attack": "附魔双拳",
"hexcasting.action.lapisworks:moar_speed": "附魔双足",
"hexcasting.action.book.lapisworks:moar_speed": "附魔双足",
"hexcasting.action.lapisworks:gib_dexterity": "附魔双臂",
"hexcasting.action.book.lapisworks:gib_dexterity": "附魔双臂",
"hexcasting.action.lapisworks:fireyfists": "附魔以火拳",
"hexcasting.action.book.lapisworks:fireyfists": "附魔以火拳",
"hexcasting.action.lapisworks:lightningbending": "附魔以御雷",
"hexcasting.action.book.lapisworks::lightningbending": "附魔以御雷",


"lapisenchantments.lapisworks.fireyfists": "火拳",
"lapisenchantments.lapisworks.lightningbending": "御雷",


"hexcasting.mishap.bad_item.lapis_lazuli": "青金石",
"hexcasting.mishap.bad_item.amel": "紫晶青金石",

"mishaps.lapisworks.not_enough_offhand_items": "至少需要%d个%s,而副手中实际只有%d个%s。",
"mishaps.lapisworks.already_enchanted": "无法为%2$s附上%1$s,因为它已经达到了%3$s当前的等级上限(%4$d)。",


"categories.lapisworks.lapisworks": "青金工程",
"categories.lapisworks.lapisworks.desc": "我找到了咒法学中一个看似隐晦的分支——“青金工程”。所有出自该分支的文章全是空白,但其他来源中介绍该分支的文献里称,它们是被一种“珍贵的深蓝色矿物”加密了。",

"pages.lapisworks.lapisworks_placeholder.title": "目标",
"pages.lapisworks.lapisworks_placeholder.text": "待办事项:获得一份“珍贵的深蓝色矿物”,然后把它带到这些“加密”的文本附近(应该吧),揭示它们的内容。",

"pages.lapisworks.lapisworks_lore.title": "尤里卡!青金石",
"pages.lapisworks.lapisworks_lore.page1": "我把叫作“青金石”的深蓝色矿物放在这些书页附近,矿物居然被书页吸收了。我试图把青金石拿开,但不粗暴动手就弄不下来;而当我去检查书页的状态时,我发现那些文本竟然显现了!似乎需要用青金石摩擦书页才能看见文本。先试试吧……",
"pages.lapisworks.lapisworks_lore.page2": "青金工程分支着眼于掌控青金石的附魔能力来强化躯体。需将媒质注入青金石,以形成一种由媒质松散结合而成的材料,即紫晶青金石,或简称紫金石。媒质穿透了青金石的表面,将其分割为巨量的小型碎屑,再如同胶水一般黏合它们。后页继续……",
"pages.lapisworks.lapisworks_lore.page3": "这就允许外界借助媒质抽干青金石的附魔能量,只需和紫金石的媒质组分交互即可。虽然我发现了许多图案(就记在这篇条目前后),还有些条目无论用青金石还是紫金石摩擦都无法破译。我认为我很快就能找出方法(如果破译方法早已散佚,也可能永远找不到),目前不能太过急躁。",

"pages.lapisworks.lapisworks_patterns.title": "青金工程图案",
"pages.lapisworks.lapisworks_patterns.imbue_lap.summary": "将副手中的所有青金石转化成一种由媒质松散结合而成的材料,即紫晶青金石,或简称紫金石。消耗 2 倍于副手中青金石数量的紫水晶碎片。",
"pages.lapisworks.lapisworks_patterns.swap_amel.summary": "虽然我可以随意为紫金石塑形,但我还是选择了三种我最熟悉的形态。我可以用这个图案来为副手中的紫金石塑形,无需消耗媒质。",
"pages.lapisworks.lapisworks_patterns.bodily_enchantments_wait": "需要注意,后续的图案可以为我的躯体附魔,但魔咒会在死亡时消散。",
"pages.lapisworks.lapisworks_patterns.moar_health.summary": "传入一个实体和一个代表半颗红心数量的数,并为所给实体的皮肤附魔,以此提升其生命值。消耗所给数个紫金石,同时消耗 2 倍于紫金石消耗量的媒质。后页继续……",
"pages.lapisworks.lapisworks_patterns.moar_health.detailed": "此效果的上限是达到实体最大生命值的两倍,它不会为超出限制的部分消耗紫金石和媒质(不浪费)。神奇的是,此种附魔也能防御自然对代价的攫取,以至于自然无法取走意识,哪怕是只取一部分。有意思之处在于,古代文献称能力水平超出某个阈值的法师都会失去理智,而这就是某些强大法师保全其理智的方法。不论如何,我的最大生命值大约是 20 个半红心。",
"pages.lapisworks.lapisworks_patterns.moar_attack.summary": "传入一个实体和一个代表半颗红心数量的数,并为所给实体的双拳附魔,以此提升其造成的物理伤害。每提升 1 个半红心消耗 1 个紫金石和 5 个紫水晶碎片。上限为平常的 4 倍,对我来说就是 4。",
"pages.lapisworks.lapisworks_patterns.moar_speed.summary": "为所给实体的双足附魔,以此提升其移动速度。消耗 1 倍紫金石和 5 倍紫水晶碎片。上限为平常的 3 倍。对我来说大约是 1。",
"pages.lapisworks.lapisworks_patterns.gib_dexterity.summary": "为所给实体的双臂附魔,以此提升其攻击频率。消耗 1 倍紫金石和 16 倍紫水晶碎片。上限为 4 与平常值的$(bold)和$()。",

"pages.lapisworks.lapisworks_great.title": "魔咒",
"pages.lapisworks.lapisworks_great.aahhhhelp": "$(bold)我已见我已见我需要我需要保护我的理智附魔皮肤我可否附魔意识我不能失去自我歇息不能歇息没有时间必须记录以免$()",
"pages.lapisworks.lapisworks_great.explanation": "$(bold)空白的纸页。我眼中明灭的媒质汇聚。我能见我能见我必须阅读必须书写。所有这些图案都消耗我副手中的 64 个紫金石。$()",
"pages.lapisworks.lapisworks_great.fireyfists.summary": "$(bold)为实体的双拳附魔以火焰,以此在三秒内点燃击中的所有实体。消耗 10 个充能紫水晶。有 1 个等级。$()",
"pages.lapisworks.lapisworks_great.lightningbending.summary": "$(bold)为实体的双拳附魔以闪电。每等级消耗 20 个充能紫水晶。共 3 级。每级都能增强使用者对闪电的引导能力。$()",
"pages.lapisworks.lapisworks_great.lightningbending.detailed": "$(bold)等级一:雷暴时,每次击中都会从雷暴中引导雷电击中受击者。$(br2)等级二:降雨时也能雷劈收集者。$(br2)等级三:强大到每一击都雷电四溢,无论天气如何。$()",

"pages.lapisworks.lapisworks_mishaps.title": "青金工程事故",
"pages.lapisworks.lapisworks_mishaps.summary": "咒法学的新分支也带来了新事故。我在此记录了它们。",
"pages.lapisworks.lapisworks_mishaps.notenoughamel.title": "物品不足",
"pages.lapisworks.lapisworks_mishaps.notenoughamel.summary": "副手中物品种类正确,但数量不足。产生棕色火花。手持的物品脱手并飞向地面。",
"pages.lapisworks.lapisworks_mishaps.leveltoohigh.title": "等级达限",
"pages.lapisworks.lapisworks_mishaps.leveltoohigh.summary": "也许那些空白的页面里讲的是真正的魔咒,就和附魔工具的那些一样?随便了。此事故代表实体以达到该魔咒的等级上限。每种魔咒的火花颜色不同,且不带惩罚。"
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
{
"hexcasting.action.lessertp:lessertp": "Lesser Teleport",
"hexcasting.action.book.lessertp:lesser_tp": "Lesser Teleport",
"lessertp.page.lessertp.title": "Lesser Teleport",
"lessertp.page.lessertp.introduction": "I am unable to cast the Great Spell Greater Teleport, as I do not have a scroll from the very careless people of old (a spell is a spell, damn it!) to help me. That irked me, so I attempted the creation of my own pattern to allow me to teleport in any way unlike Blink, even if it is weaker than what I wish for.",
"lessertp.page.lessertp.introduction2": "The end result is a stupendously underpowered pattern which is also very cheap. Nature does not like my meddling, it seems. I may have also fallen to my hubris. I should get more experienced before dabbling in creating my own versions of Great Spells again.",
"lessertp.page.lessertp.summary": "Pass in an entity (within ambit) and a vector, and the entity's fractional position will change to the vector (clamped). A number means a vector with all its components as that vector. Negligible cost, but disappointing."
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
{
"hexcasting.action.lessertp:lessertp": "次级传送",
"hexcasting.action.book.lessertp:lesser_tp": "次级传送",
"lessertp.page.lessertp.title": "微距传送",
"lessertp.page.lessertp.introduction": "我还无法施放卓越传送这个卓越法术,因为我还没能参考到那帮丢三落四的老家伙们留下的卷轴(但法术就在那,可恶啊!)。这件事惹得我心神不宁,所以我尝试自己创造一个图案,用来制造一种新的传送方式——和闪现不一样的方式。即便比我想象中要弱些也无妨。",
"lessertp.page.lessertp.introduction2": "最终的结果性能严重不足,但也同时非常便宜。似乎,自然不喜欢我随意摆弄的行为。我也许是被贪婪蒙了眼吧。在再尝试新创独属于自己的卓越法术之前,还是要多加练习。",
"lessertp.page.lessertp.summary": "传入一个实体(在影响范围内)和一个向量,并将实体位置的小数部分变为所给向量(有上下限截断)。若传入数,则代表所有分量均为该数的向量。消耗极少量媒质,效果也是少得可怜。"
}
Loading