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Offset sprite positions to be more centered
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Assets/Prefabs/Player.prefab

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -26,7 +26,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5755345088325310176}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
29-
m_LocalPosition: {x: 0, y: 0.5, z: 0}
29+
m_LocalPosition: {x: 0.0625, y: 0.4375, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 5879614341149993120}
@@ -132,7 +132,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5879614339651246097}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
135-
m_LocalPosition: {x: 0, y: 0.5, z: 0}
135+
m_LocalPosition: {x: 0.0625, y: 0.4375, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 5879614341149993120}
@@ -236,7 +236,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5879614340254676630}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
239-
m_LocalPosition: {x: 0, y: 0.5, z: 0}
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m_LocalPosition: {x: 0.0625, y: 0.4375, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 5879614341149993120}
@@ -340,7 +340,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5879614340345886141}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0.5, z: 0}
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m_LocalPosition: {x: 0.0625, y: 0.4375, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 5879614341149993120}
@@ -444,7 +444,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5879614341129601270}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0.5, z: 0}
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m_LocalPosition: {x: 0.0625, y: 0.4375, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 5879614341149993120}

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