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Enable default sprite renderer on explosion
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Assets/Prefabs/Explosion.prefab

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -115,7 +115,7 @@ SpriteRenderer:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1032164902837596891}
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m_Enabled: 0
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m_Enabled: 1
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m_CastShadows: 0
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m_ReceiveShadows: 0
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m_DynamicOccludee: 1
@@ -166,7 +166,7 @@ MonoBehaviour:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1032164902837596891}
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m_Enabled: 0
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 56fd141a6cdb32d40876d52672683416, type: 3}
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m_Name:

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