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Penumbra.Log.Information($"Migrated {name} ({kind.ToName()}) to NPC Identifiers [{ids}].");
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else
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-
Penumbra.ChatService.NotificationMessage(
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+
Penumbra.Chat.NotificationMessage(
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$"Could not migrate {name} ({collection.AnonymizedName}) which was assumed to be a {kind.ToName()} with IDs [{ids}], please look through your individual collections.",
Penumbra.Log.Information($"Migrated {shortName} ({collection.AnonymizedName}) to Player Identifier.");
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else
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-
Penumbra.ChatService.NotificationMessage(
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+
Penumbra.Chat.NotificationMessage(
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$"Could not migrate {shortName} ({collection.AnonymizedName}), please look through your individual collections.",
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"Migration Failure",NotificationType.Error);
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}
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else
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{
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-
Penumbra.ChatService.NotificationMessage(
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+
Penumbra.Chat.NotificationMessage(
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$"Could not migrate {name} ({collection.AnonymizedName}), which can not be a player name nor is it a known NPC name, please look through your individual collections.",
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