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lines changed Original file line number Diff line number Diff line change 22
33#include < EGL/egl.h>
44
5- static CGEConstString s_vshWaveform = " #version 320 es\n " CGE_SHADER_STRING_PRECISION_H(
5+ static CGEConstString s_vshWaveform = " #version 310 es\n " CGE_SHADER_STRING_PRECISION_H(
66 layout (location = 0 ) in vec2 position;
77 layout (location = 0 ) out vec2 textureCoordinate;
88 void main () {
99 gl_Position = vec4 (position, 0.0 , 1.0 );
1010 textureCoordinate = (position.xy + 1.0 ) / 2.0 ;
1111 });
1212
13- static CGEConstString s_fshWaveform = " #version 320 es\n " CGE_SHADER_STRING(
13+ static CGEConstString s_fshWaveform = " #version 310 es\n " CGE_SHADER_STRING(
1414 precision highp float ;
1515 precision highp int ;
1616 layout (location = 0 ) in vec2 textureCoordinate;
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