@@ -45,7 +45,7 @@ void cgeInitFilterStatus()
4545
4646 g_isFastFilterImpossible = (iParam < 300 );
4747
48- CGE_LOG_INFO (" Use Fast Filter: %d\n " , !g_isFastFilterImpossible);
48+ CGE_LOG_KEEP (" Use Fast Filter: %d\n " , !g_isFastFilterImpossible);
4949
5050 cgeCheckGLError (" cgeInitFilterStatus - before 'GL_PIXEL_PACK_BUFFER'" );
5151
@@ -74,7 +74,7 @@ bool cgeInitialize(int width, int height, CGEGlobalConfig::InitArguments arg)
7474
7575 if (arg == CGEGlobalConfig::CGE_INIT_LEAST)
7676 {
77- CGE_LOG_INFO (" You chosed CGE_INIT_LEAST for initialize, so the sprites could not be used! Once you used, unexpected problem would be happen\n " );
77+ CGE_LOG_KEEP (" You chosed CGE_INIT_LEAST for initialize, so the sprites could not be used! Once you used, unexpected problem would be happen\n " );
7878 return true ;
7979 }
8080
@@ -144,7 +144,7 @@ extern "C"
144144{
145145void cgePrintGLInfo ()
146146{
147- CGE_LOG_INFO (" ===== Here are some information of your device =====\n\n " );
147+ CGE_LOG_KEEP (" ===== Here are some information of your device =====\n\n " );
148148
149149 cgePrintGLString (" Vendor" , GL_VENDOR);
150150 cgePrintGLString (" Renderer" , GL_RENDERER);
@@ -160,56 +160,56 @@ void cgePrintGLInfo()
160160#ifdef GL_MAX_VERTEX_UNIFORM_COMPONENTS // GL Desktop
161161 glGetIntegerv (GL_MAX_VERTEX_UNIFORM_COMPONENTS, iParam);
162162#endif
163- CGE_LOG_INFO (" Max Vertex Uniform Vectors: %d\n " , iParam[0 ]);
163+ CGE_LOG_KEEP (" Max Vertex Uniform Vectors: %d\n " , iParam[0 ]);
164164
165165#ifdef GL_MAX_FRAGMENT_UNIFORM_VECTORS
166166 glGetIntegerv (GL_MAX_FRAGMENT_UNIFORM_VECTORS, iParam);
167167#endif
168168#ifdef GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
169169 glGetIntegerv (GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, iParam);
170170#endif
171- CGE_LOG_INFO (" Max Fragment Uniform Vectors : %d\n " , iParam[0 ]);
171+ CGE_LOG_KEEP (" Max Fragment Uniform Vectors : %d\n " , iParam[0 ]);
172172
173173#ifdef GL_MAX_VARYING_VECTORS
174174 glGetIntegerv (GL_MAX_VARYING_VECTORS, iParam);
175175#endif
176176#ifdef GL_MAX_VARYING_COMPONENTS
177177 glGetIntegerv (GL_MAX_VARYING_COMPONENTS, iParam);
178178#endif
179- CGE_LOG_INFO (" Max Varying Vectors: %d\n " , iParam[0 ]);
179+ CGE_LOG_KEEP (" Max Varying Vectors: %d\n " , iParam[0 ]);
180180
181181 glGetIntegerv (GL_MAX_TEXTURE_IMAGE_UNITS, iParam);
182- CGE_LOG_INFO (" Max Texture Image Units : %d\n " , iParam[0 ]);
182+ CGE_LOG_KEEP (" Max Texture Image Units : %d\n " , iParam[0 ]);
183183
184184 glGetIntegerv (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, iParam);
185- CGE_LOG_INFO (" Max Combined Texture Image Units : %d\n " , iParam[0 ]);
185+ CGE_LOG_KEEP (" Max Combined Texture Image Units : %d\n " , iParam[0 ]);
186186
187187 glGetIntegerv (GL_MAX_TEXTURE_SIZE, iParam);
188- CGE_LOG_INFO (" Max Texture Size : %d\n " , iParam[0 ]);
188+ CGE_LOG_KEEP (" Max Texture Size : %d\n " , iParam[0 ]);
189189
190190 glGetIntegerv (GL_MAX_VERTEX_ATTRIBS, iParam);
191- CGE_LOG_INFO (" Max Vertex Attribs: %d\n " , iParam[0 ]);
191+ CGE_LOG_KEEP (" Max Vertex Attribs: %d\n " , iParam[0 ]);
192192
193193 glGetIntegerv (GL_MAX_VIEWPORT_DIMS, iParam);
194- CGE_LOG_INFO (" Max Viewport Dims : [%d, %d]\n " , iParam[0 ], iParam[1 ]);
194+ CGE_LOG_KEEP (" Max Viewport Dims : [%d, %d]\n " , iParam[0 ], iParam[1 ]);
195195
196196 glGetIntegerv (GL_MAX_RENDERBUFFER_SIZE, iParam);
197- CGE_LOG_INFO (" Max Render Buffer Size: %d\n " , iParam[0 ]);
197+ CGE_LOG_KEEP (" Max Render Buffer Size: %d\n " , iParam[0 ]);
198198
199199 glGetIntegerv (GL_STENCIL_BITS, iParam);
200- CGE_LOG_INFO (" Stencil Buffer Bits : %d\n " , iParam[0 ]);
200+ CGE_LOG_KEEP (" Stencil Buffer Bits : %d\n " , iParam[0 ]);
201201
202202 glGetIntegerv (GL_ALIASED_POINT_SIZE_RANGE, iParam);
203- CGE_LOG_INFO (" Point Size Range: [%d, %d]\n " , iParam[0 ], iParam[1 ]);
203+ CGE_LOG_KEEP (" Point Size Range: [%d, %d]\n " , iParam[0 ], iParam[1 ]);
204204
205205 glGetIntegerv (GL_ALIASED_LINE_WIDTH_RANGE, iParam);
206- CGE_LOG_INFO (" Line Width Range: [%d, %d]\n " , iParam[0 ], iParam[1 ]);
206+ CGE_LOG_KEEP (" Line Width Range: [%d, %d]\n " , iParam[0 ], iParam[1 ]);
207207
208208 glGetIntegerv (GL_DEPTH_BITS, iParam);
209- CGE_LOG_INFO (" Depth Bits: %d\n " , iParam[0 ]);
209+ CGE_LOG_KEEP (" Depth Bits: %d\n " , iParam[0 ]);
210210
211211 cgeCheckGLError (" cgePrintGLInfo" );
212- CGE_LOG_INFO (" \n ===== Information end =====\n\n " );
212+ CGE_LOG_KEEP (" \n ===== Information end =====\n\n " );
213213}
214214
215215const char * cgeQueryGLExtensions ()
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