Skip to content

Commit d09a6c2

Browse files
committed
Fix broken references to deleted article
Update references in basic-vision-example.rst and working-with-contours.rst to point to the new game-piece-detection.rst article instead of the deleted identifying-and-processing-the-targets.rst file.
1 parent d81893a commit d09a6c2

File tree

2 files changed

+2
-2
lines changed

2 files changed

+2
-2
lines changed

source/docs/software/vision-processing/wpilibpi/basic-vision-example.rst

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
11
# Basic Vision Example
22

3-
This is an example of a basic vision setup that posts the target's location in the aiming coordinate system described :ref:`here <docs/software/vision-processing/introduction/identifying-and-processing-the-targets:Measurements>` to NetworkTables, and uses CameraServer to display a bounding rectangle of the contour detected. This example will display the framerate of the processing code on the images sent to CameraServer.
3+
This is an example of a basic vision setup that posts the target's location in the aiming coordinate system described :ref:`here <docs/software/vision-processing/introduction/game-piece-detection:Converting Image Coordinates to Robot Coordinates>` to NetworkTables, and uses CameraServer to display a bounding rectangle of the contour detected. This example will display the framerate of the processing code on the images sent to CameraServer.
44

55
.. tab-set-code::
66

source/docs/software/vision-processing/wpilibpi/working-with-contours.rst

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -61,7 +61,7 @@ Now that you've found the contour(s) that you want, you now want to get informat
6161
_, _, rotation = cv2.fitEllipse(contour)
6262
```
6363

64-
For more information on how you can use these values, see :ref:`docs/software/vision-processing/introduction/identifying-and-processing-the-targets:Measurements`
64+
For more information on how you can use these values, see :ref:`docs/software/vision-processing/introduction/game-piece-detection:Converting Image Coordinates to Robot Coordinates`
6565

6666
## Publishing to NetworkTables
6767

0 commit comments

Comments
 (0)