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Copy file name to clipboardExpand all lines: kt/godot-library/src/main/kotlin/godot/annotation/GodotScript.kt
+4-1Lines changed: 4 additions & 1 deletion
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@@ -5,6 +5,9 @@ package godot.annotation
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*
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* @param customName Register the class name with this string rather than with `fully_qualified_ClassName`. **Note:** If this class name is already registered, a compilation error will be thrown! So make sure your custom class name is unique!
Copy file name to clipboardExpand all lines: kt/plugins/godot-intellij-plugin/src/main/kotlin/godot/intellij/plugin/annotator/clazz/RegisterClassAnnotator.kt
Copy file name to clipboardExpand all lines: kt/plugins/godot-intellij-plugin/src/main/kotlin/godot/intellij/plugin/annotator/property/RegisterPropertiesAnnotator.kt
problem.class.notRegistered.butHasToolAnnotation=This class is marked as tool class but not registered with @RegisterClass
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problem.class.notRegistered.properties=This class contains registered properties but is not registered
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problem.class.notRegistered.functions=This class contains registered functions but is not registered
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problem.class.notRegistered.signals=This class contains registered signals but is not registered
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problem.class.notRegistered.members=This class contains registered members but is not registered
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problem.class.inheritance.notInheritingGodotObject=Registered class not inheriting godot type
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problem.class.constructor.defaultConstructorMissing=There is no default constructor defined. Godot needs a default constructor (no args)
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problem.class.constructor.toManyParams=Godot cannot handle constructors for registered classes with more than {0} parameters. Reduce your parameter count
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