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1818
1919## What
20- - System data for game unity
20+ - System data for game unity (Unity 2022.3)
2121- Using [ Unity.Serialization] ( https://docs.unity3d.com/Packages/com.unity.serialization@3.1/manual/index.html ) to serialize binary data
2222- Data allows you to store data in byte[ ] form in blocks called profiles. Each profile is a Dictionary with the key as a string and the value
2323## How To Install
@@ -45,4 +45,4 @@ for version `1.0.0`
4545- DeleteKey: ` GameData.DeleteKey(string key) ` To delete the key from the profile
4646- DeleteAll: ` GameData.DeleteAll() ` To delete the entire key
4747- Backup: ` GameData.Backup() ` Get raw byte[ ] of all data of profile
48- - Restore: ` GameData.Restore(byte[] bytes) ` Load from byte[ ]
48+ - Restore: ` GameData.Restore(byte[] bytes) ` Load from byte[ ]
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