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| 1 | +--- |
| 2 | +layout: post |
| 3 | +author: Tony Schneider |
| 4 | +title : Question featured on The Covenant Cast |
| 5 | +date : 2019-04-22 |
| 6 | +tags : misc |
| 7 | +--- |
| 8 | + |
| 9 | +For the past decade, my day job has almost always involved trying to understand business domains. |
| 10 | +This involves grappling with the concepts, terminology, problems, and motivations of various industries I never thought I'd find myself in. |
| 11 | + |
| 12 | +Ever since I cracked open my first pack of Magic the Gathering in grade school, I've been infatuated with the concept of expandable games. |
| 13 | +That game (and others) scratch a very similar itch that for some reason I can't seem to get enough of. |
| 14 | + |
| 15 | +These games have a niche industry and are filled with complexities like any other -- it also seems to be growing rapidly. |
| 16 | +For instance, in the 2000s, I would never have dreamt of a show like Parks and Recreation would feature a game like Settlers of Catan. |
| 17 | + |
| 18 | +It's one of the few social things that come to mind that are actively bringing people together in real life as opposed to digital environments. |
| 19 | +I think that human interaction is going to become increasingly important in an increasingly digital world. |
| 20 | + |
| 21 | + |
| 22 | + |
| 23 | +As a result, I've been completely hooked by the Covenant Cast by the guys at [Team Covenant](https://teamcovenant.com). |
| 24 | +They, too, share this fascination and are intimately involved with it since it's _their_ business domain. |
| 25 | +It has easily become one of, if not my favorite, podcasts. |
| 26 | + |
| 27 | +In the podcast, they talk about the challenges of running a hobby game store and the state of their industry at large. |
| 28 | + |
| 29 | +Having spent some of my most cherished memories playing games, I'd be lying if I hadn't daydreamed about doing this. |
| 30 | + |
| 31 | +Some of my favorite episodes talk about how to evolve past the traditional retail model of game stores. |
| 32 | + |
| 33 | +To quote one of my favorite episodes of The Office: |
| 34 | + |
| 35 | +> **Business Student #1:** Sir, as a company that primarily distributes paper, how have you adapted your business model to function in an increasingly paperless world? |
| 36 | +> |
| 37 | +> **Michael Scott:** We can’t overestimate the value of computers. Yes, they are great for playing games and forwarding funny emails, but real business is done on paper. Okay?” Write that down. [whole class types it on their laptops] |
| 38 | +
|
| 39 | +While Michael's response is amazing, the question is legitimate and very similar to the problems addressed in the podcast. |
| 40 | + |
| 41 | +* Why would someone buy something from a local store when they can get it online for cheaper? |
| 42 | +* Why is the hobby not enjoyed by a more diverse audience? |
| 43 | +* Can fostering a great community _be_ the business model? |
| 44 | + |
| 45 | +You can see the guys [answer my question](https://youtu.be/SSRfiu7j9KM?t=3194) in episode in [Episode 97](https://youtu.be/SSRfiu7j9KM). |
| 46 | + |
| 47 | +Given how much I enjoy the podcast, I was flattered to have my question discussed. |
| 48 | +It's also a great example of the evolving ways in which content creators are engaging with their audiences. |
| 49 | + |
| 50 | +> Until next time, keep playing. :sunglasses: |
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