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enhancementNew feature or requestNew feature or request
Description
First of all, thanks for the great package! It saves me tons of time.
Originally, the package did not seem to be "smart" on my end (still using the BezierEdge from react-flow). I then found out that the length of smoothedPath for me is always smaller or equal to 2, which fallbacks to the edges of react-flow (see codes here). Then I was thinking it cannot be that smoothedPath is always that case. It turns out there is a bug in the dependency pathfinding, where no coordinate will be recorded if coming across a block (start and end coordinate will not be updated either).
function smoothenPath(grid, path) {
....
blocked = false;
....
if (blocked) {
lastValidCoord = path[i - 1]; // THIS IS NOT DEFINED AND CAUSE AN INTERNAL ERROR
newPath.push(lastValidCoord);
sx = lastValidCoord[0];
sy = lastValidCoord[1];
}
}
newPath.push([x1, y1]);
return newPath;
}The fix is easy but it seems that no one is maintaining pathfinding anymore (e.g., qiao/PathFinding.js#192).
Suggestions
- Maybe
react-flow-smart-edgeshould use a fork ofpathfindingto have known bugs fixed? - Even better, maybe we can find a more up-to-date package related to graph theory as this might be maintainable in the long run?
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enhancementNew feature or requestNew feature or request