@@ -1740,129 +1740,150 @@ Game_Interpreter.prototype.pluginCommand = function(command, args) {
17401740 // to be overridden by plugins
17411741} ;
17421742
1743- Game_Interpreter . requestImages = function ( list , commonList ) {
1744- if ( ! list ) return ;
1743+ Game_Interpreter . requestImagesByPluginCommand = function ( command , args ) {
17451744
1746- list . forEach ( function ( command ) {
1747- var params = command . parameters ;
1748- switch ( command . code ) {
1749- // Show Text
1750- case 101 :
1751- ImageManager . requestFace ( params [ 0 ] ) ;
1752- break ;
1753-
1754- // Common Event
1755- case 117 :
1756- var commonEvent = $dataCommonEvents [ params [ 0 ] ] ;
1757- if ( commonEvent ) {
1758- if ( ! commonList ) {
1759- commonList = [ ] ;
1760- }
1761- if ( ! commonList . contains ( params [ 0 ] ) ) {
1762- commonList . push ( params [ 0 ] ) ;
1763- Game_Interpreter . requestImages ( commonEvent . list , commonList ) ;
1745+ }
1746+
1747+ Game_Interpreter . requestImagesForCommand = function ( command ) {
1748+ var params = command . parameters ;
1749+ switch ( command . code ) {
1750+ // Show Text
1751+ case 101 :
1752+ ImageManager . requestFace ( params [ 0 ] ) ;
1753+ break ;
1754+
1755+ // Change Party Member
1756+ case 129 :
1757+ var actor = $gameActors . actor ( params [ 0 ] ) ;
1758+ if ( actor && params [ 1 ] === 0 ) {
1759+ var name = actor . characterName ( ) ;
1760+ ImageManager . requestCharacter ( name ) ;
1761+ }
1762+ break ;
1763+
1764+ // Set Movement Route
1765+ case 205 :
1766+ if ( params [ 1 ] ) {
1767+ params [ 1 ] . list . forEach ( function ( command ) {
1768+ var params = command . parameters ;
1769+ if ( command . code === Game_Character . ROUTE_CHANGE_IMAGE ) {
1770+ ImageManager . requestCharacter ( params [ 0 ] ) ;
17641771 }
1765- }
1766- break ;
1772+ } ) ;
1773+ }
1774+ break ;
17671775
1768- // Change Party Member
1769- case 129 :
1770- var actor = $gameActors . actor ( params [ 0 ] ) ;
1771- if ( actor && params [ 1 ] === 0 ) {
1772- var name = actor . characterName ( ) ;
1776+ // Show Animation, Show Battle Animation
1777+ case 212 : case 337 :
1778+ if ( params [ 1 ] ) {
1779+ var animation = $dataAnimations [ params [ 1 ] ] ;
1780+ var name1 = animation . animation1Name ;
1781+ var name2 = animation . animation2Name ;
1782+ var hue1 = animation . animation1Hue ;
1783+ var hue2 = animation . animation2Hue ;
1784+ ImageManager . requestAnimation ( name1 , hue1 ) ;
1785+ ImageManager . requestAnimation ( name2 , hue2 ) ;
1786+ }
1787+ break ;
1788+
1789+ // Change Player Followers
1790+ case 216 :
1791+ if ( params [ 0 ] === 0 ) {
1792+ $gamePlayer . followers ( ) . forEach ( function ( follower ) {
1793+ var name = follower . characterName ( ) ;
17731794 ImageManager . requestCharacter ( name ) ;
1774- }
1775- break ;
1776-
1777- // Set Movement Route
1778- case 205 :
1779- if ( params [ 1 ] ) {
1780- params [ 1 ] . list . forEach ( function ( command ) {
1781- var params = command . parameters ;
1782- if ( command . code === Game_Character . ROUTE_CHANGE_IMAGE ) {
1783- ImageManager . requestCharacter ( params [ 0 ] ) ;
1784- }
1785- } ) ;
1786- }
1787- break ;
1788-
1789- // Show Animation, Show Battle Animation
1790- case 212 : case 337 :
1791- if ( params [ 1 ] ) {
1792- var animation = $dataAnimations [ params [ 1 ] ] ;
1793- var name1 = animation . animation1Name ;
1794- var name2 = animation . animation2Name ;
1795- var hue1 = animation . animation1Hue ;
1796- var hue2 = animation . animation2Hue ;
1797- ImageManager . requestAnimation ( name1 , hue1 ) ;
1798- ImageManager . requestAnimation ( name2 , hue2 ) ;
1799- }
1800- break ;
1801-
1802- // Change Player Followers
1803- case 216 :
1804- if ( params [ 0 ] === 0 ) {
1805- $gamePlayer . followers ( ) . forEach ( function ( follower ) {
1806- var name = follower . characterName ( ) ;
1807- ImageManager . requestCharacter ( name ) ;
1808- } ) ;
1809- }
1810- break ;
1811-
1812- // Show Picture
1813- case 231 :
1814- ImageManager . requestPicture ( params [ 1 ] ) ;
1815- break ;
1816-
1817- // Change Tileset
1818- case 282 :
1819- var tileset = $dataTilesets [ params [ 0 ] ] ;
1820- tileset . tilesetNames . forEach ( function ( tilesetName ) {
1821- ImageManager . requestTileset ( tilesetName ) ;
18221795 } ) ;
1823- break ;
1796+ }
1797+ break ;
18241798
1825- // Change Battle Back
1826- case 283 :
1827- if ( $gameParty . inBattle ( ) ) {
1828- ImageManager . requestBattleback1 ( params [ 0 ] ) ;
1829- ImageManager . requestBattleback2 ( params [ 1 ] ) ;
1830- }
1831- break ;
1799+ // Show Picture
1800+ case 231 :
1801+ ImageManager . requestPicture ( params [ 1 ] ) ;
1802+ break ;
18321803
1833- // Change Parallax
1834- case 284 :
1835- if ( ! $gameParty . inBattle ( ) ) {
1836- ImageManager . requestParallax ( params [ 0 ] ) ;
1837- }
1838- break ;
1804+ // Change Tileset
1805+ case 282 :
1806+ var tileset = $dataTilesets [ params [ 0 ] ] ;
1807+ tileset . tilesetNames . forEach ( function ( tilesetName ) {
1808+ ImageManager . requestTileset ( tilesetName ) ;
1809+ } ) ;
1810+ break ;
1811+
1812+ // Change Battle Back
1813+ case 283 :
1814+ if ( $gameParty . inBattle ( ) ) {
1815+ ImageManager . requestBattleback1 ( params [ 0 ] ) ;
1816+ ImageManager . requestBattleback2 ( params [ 1 ] ) ;
1817+ }
1818+ break ;
1819+
1820+ // Change Parallax
1821+ case 284 :
1822+ if ( ! $gameParty . inBattle ( ) ) {
1823+ ImageManager . requestParallax ( params [ 0 ] ) ;
1824+ }
1825+ break ;
18391826
1840- // Change Actor Images
1841- case 322 :
1827+ // Change Actor Images
1828+ case 322 :
1829+ ImageManager . requestCharacter ( params [ 1 ] ) ;
1830+ ImageManager . requestFace ( params [ 3 ] ) ;
1831+ ImageManager . requestSvActor ( params [ 5 ] ) ;
1832+ break ;
1833+
1834+ // Change Vehicle Image
1835+ case 323 :
1836+ var vehicle = $gameMap . vehicle ( params [ 0 ] ) ;
1837+ if ( vehicle ) {
18421838 ImageManager . requestCharacter ( params [ 1 ] ) ;
1843- ImageManager . requestFace ( params [ 3 ] ) ;
1844- ImageManager . requestSvActor ( params [ 5 ] ) ;
1845- break ;
1846-
1847- // Change Vehicle Image
1848- case 323 :
1849- var vehicle = $gameMap . vehicle ( params [ 0 ] ) ;
1850- if ( vehicle ) {
1851- ImageManager . requestCharacter ( params [ 1 ] ) ;
1852- }
1853- break ;
1854-
1855- // Enemy Transform
1856- case 336 :
1857- var enemy = $dataEnemies [ params [ 1 ] ] ;
1858- var name = enemy . battlerName ;
1859- var hue = enemy . battlerHue ;
1860- if ( $gameSystem . isSideView ( ) ) {
1861- ImageManager . requestSvEnemy ( name , hue ) ;
1862- } else {
1863- ImageManager . requestEnemy ( name , hue ) ;
1864- }
1865- break ;
1839+ }
1840+ break ;
1841+
1842+ // Enemy Transform
1843+ case 336 :
1844+ var enemy = $dataEnemies [ params [ 1 ] ] ;
1845+ var name = enemy . battlerName ;
1846+ var hue = enemy . battlerHue ;
1847+ if ( $gameSystem . isSideView ( ) ) {
1848+ ImageManager . requestSvEnemy ( name , hue ) ;
1849+ } else {
1850+ ImageManager . requestEnemy ( name , hue ) ;
1851+ }
1852+ break ;
1853+ // Plugin Command
1854+ case 356 :
1855+ var args = params [ 0 ] . split ( " " ) ;
1856+ var commandName = args . shift ( ) ;
1857+ Game_Interpreter . requestImagesByPluginCommand ( commandName , args ) ;
1858+ break ;
1859+
1860+ }
1861+ } ;
1862+
1863+ Game_Interpreter . requestImagesByChildEvent = function ( command , commonList ) {
1864+ var params = command . parameters ;
1865+ var commonEvent = $dataCommonEvents [ params [ 0 ] ] ;
1866+ if ( commonEvent ) {
1867+ if ( ! commonList ) {
1868+ commonList = [ ] ;
1869+ }
1870+ if ( ! commonList . contains ( params [ 0 ] ) ) {
1871+ commonList . push ( params [ 0 ] ) ;
1872+ Game_Interpreter . requestImages ( commonEvent . list , commonList ) ;
1873+ }
1874+ }
1875+ } ;
1876+
1877+ Game_Interpreter . requestImages = function ( list , commonList ) {
1878+ if ( ! list ) return ;
1879+ var len = list . length ;
1880+ for ( var i = 0 ; i < len ; i += 1 ) {
1881+ var command = list [ i ] ;
1882+ // Common Event
1883+ if ( command . code === 117 ) {
1884+ Game_Interpreter . requestImagesByChildEvent ( command , commonList ) ;
1885+ } else {
1886+ Game_Interpreter . requestImagesForCommand ( command ) ;
18661887 }
1867- } ) ;
1868- } ;
1888+ }
1889+ } ;
0 commit comments