@@ -984,7 +984,7 @@ function Build-CMakeProject {
984984 # ensure that it can be accessed from the cmake cache file.
985985 $env: NDKPATH = Get-AndroidNDKPath
986986 }
987- if ($Platform -eq " Android" ) {
987+ if ($Platform -eq [ Platform ]:: Android) {
988988 $vswhere = " ${env: ProgramFiles(x86)} \Microsoft Visual Studio\Installer\vswhere.exe"
989989 $VSInstallPath = & $vswhere - nologo - latest - products * - property installationPath
990990 if (Test-Path " ${VSInstallPath} \Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin" ) {
@@ -1033,7 +1033,7 @@ function Build-CMakeProject {
10331033 # Add additional linker flags for generating the debug info.
10341034 Append- FlagsDefine $Defines CMAKE_SHARED_LINKER_FLAGS " /debug"
10351035 Append- FlagsDefine $Defines CMAKE_EXE_LINKER_FLAGS " /debug"
1036- } elseif ($Platform -eq " Android" ) {
1036+ } elseif ($Platform -eq [ Platform ]:: Android) {
10371037 # Use a built lld linker as the Android's NDK linker might be too
10381038 # old and not support all required relocations needed by the Swift
10391039 # runtime.
@@ -1709,7 +1709,7 @@ function Build-CURL([Platform]$Platform, $Arch) {
17091709 $ArchName = $Arch.LLVMName
17101710
17111711 $PlatformDefines = @ {}
1712- if ($Platform -eq " Android" ) {
1712+ if ($Platform -eq [ Platform ]:: Android) {
17131713 $PlatformDefines += @ {
17141714 HAVE_FSEEKO = " 0" ;
17151715 }
@@ -1817,7 +1817,7 @@ function Build-CURL([Platform]$Platform, $Arch) {
18171817
18181818function Build-Runtime ([Platform ]$Platform , $Arch ) {
18191819 $PlatformDefines = @ {}
1820- if ($Platform -eq " Android" ) {
1820+ if ($Platform -eq [ Platform ]:: Android) {
18211821 $PlatformDefines += @ {
18221822 LLVM_ENABLE_LIBCXX = " YES" ;
18231823 SWIFT_USE_LINKER = " lld" ;
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