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Adding Heated Cylinders with Conjugate Heat Transfer tutorial.
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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% %
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% SU2 configuration file %
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% Case description: 2D cylinder array with CHT couplings %
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% Author: O. Burghardt, T. Economon %
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% Institution: Chair for Scientific Computing, TU Kaiserslautern %
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% Date: August 8, 2019 %
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% File Version 6.0.1 "Falcon" %
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% %
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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%
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% Physical governing equations (EULER, NAVIER_STOKES,
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% WAVE_EQUATION, HEAT_EQUATION, FEM_ELASTICITY,
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% POISSON_EQUATION)
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SOLVER= MULTIPHYSICS
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%
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% Regime type (COMPRESSIBLE, INCOMPRESSIBLE, FREESURFACE)
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MATH_PROBLEM= DIRECT
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%
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%
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CONFIG_LIST = (flow_cylinder.cfg, solid_cylinder1.cfg, solid_cylinder2.cfg, solid_cylinder3.cfg)
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%
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%
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MARKER_ZONE_INTERFACE= (cylinder_outer1, cylinder_inner1, cylinder_outer2, cylinder_inner2, cylinder_outer3, cylinder_inner3)
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%
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%
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MARKER_CHT_INTERFACE= (cylinder_outer1, cylinder_inner1, cylinder_outer2, cylinder_inner2, cylinder_outer3, cylinder_inner3)
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%
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%
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TIME_DOMAIN = NO
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%
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% Number of total iterations
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OUTER_ITER = 10000
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%
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% Mesh input file
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MESH_FILENAME= mesh_cht_3cyl.su2
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%
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% Mesh input file format (SU2, CGNS, NETCDF_ASCII)
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MESH_FORMAT= SU2
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% These are just default parameters so that we can run SU2_DOT_AD, they have no physical meaning for this test case.
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% ----------------------- DESIGN VARIABLE PARAMETERS --------------------------%
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%
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% Kind of deformation (NO_DEFORMATION, TRANSLATION, ROTATION, SCALE,
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% FFD_SETTING, FFD_NACELLE
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% FFD_CONTROL_POINT, FFD_CAMBER, FFD_THICKNESS, FFD_TWIST
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% FFD_CONTROL_POINT_2D, FFD_CAMBER_2D, FFD_THICKNESS_2D, FFD_TWIST_2D,
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% HICKS_HENNE, SURFACE_BUMP)
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DV_KIND= HICKS_HENNE
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%
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% Marker of the surface in which we are going apply the shape deformation
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DV_MARKER= ( cylinder_outer1, cylinder_inner1, cylinder_outer2, cylinder_inner2, cylinder_outer3, cylinder_inner3 )
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%
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% Parameters of the shape deformation
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% - NO_DEFORMATION ( 1.0 )
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% - TRANSLATION ( x_Disp, y_Disp, z_Disp ), as a unit vector
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% - ROTATION ( x_Orig, y_Orig, z_Orig, x_End, y_End, z_End )
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% - SCALE ( 1.0 )
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% - ANGLE_OF_ATTACK ( 1.0 )
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% - FFD_SETTING ( 1.0 )
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% - FFD_CONTROL_POINT ( FFD_BoxTag, i_Ind, j_Ind, k_Ind, x_Disp, y_Disp, z_Disp )
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% - FFD_NACELLE ( FFD_BoxTag, rho_Ind, theta_Ind, phi_Ind, rho_Disp, phi_Disp )
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% - FFD_GULL ( FFD_BoxTag, j_Ind )
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% - FFD_ANGLE_OF_ATTACK ( FFD_BoxTag, 1.0 )
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% - FFD_CAMBER ( FFD_BoxTag, i_Ind, j_Ind )
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% - FFD_THICKNESS ( FFD_BoxTag, i_Ind, j_Ind )
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% - FFD_TWIST ( FFD_BoxTag, j_Ind, x_Orig, y_Orig, z_Orig, x_End, y_End, z_End )
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% - FFD_CONTROL_POINT_2D ( FFD_BoxTag, i_Ind, j_Ind, x_Disp, y_Disp )
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% - FFD_CAMBER_2D ( FFD_BoxTag, i_Ind )
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% - FFD_THICKNESS_2D ( FFD_BoxTag, i_Ind )
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% - FFD_TWIST_2D ( FFD_BoxTag, x_Orig, y_Orig )
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% - HICKS_HENNE ( Lower Surface (0)/Upper Surface (1)/Only one Surface (2), x_Loc )
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% - SURFACE_BUMP ( x_Start, x_End, x_Loc )
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DV_PARAM= (0.0, 0.5)
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%
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% Value of the shape deformation
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DV_VALUE= 0.1

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