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# Unity Mask Map Generator
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# Unity Mask Map Generator
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## Overview
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The Unity Mask Map Generator is a C# desktop application designed to streamline the process of creating mask maps for Unity HDRP projects. This tool allows developers to easily combine different texture maps into a single mask map, optimizing their materials and improving rendering performance.
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## Features
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- Import and combine texture maps: Roughness, Ambient Occlusion, Detail, and Smoothness.
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- User-friendly interface with clear options and an intuitive workflow.
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- "Invert" checkboxes for each texture map to provide additional control over the output.
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- Efficient generation of mask maps with a single click.
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## Installation
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The installer is available here.
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## Usage
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1. Open the Unity Mask Map Generator.
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2. Import the texture maps by clicking the corresponding "Browse" buttons for Roughness, Ambient Occlusion, Detail, and Smoothness maps.
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3. Use the "Invert" checkboxes if needed to invert any of the texture maps.
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4. Click the "Generate" button to create the mask map.
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5. The generated mask map will be saved in the specified output directory.
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## Screenshots
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![Screenshot](Unity Mask Map Generator/Screenshots/Screenshot0.png)
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![Screenshot](Unity Mask Map Generator/Screenshots/Screenshot.png)
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## Contribution
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If you'd like to contribute to the project, please fork the repository and use a feature branch. Pull requests are warmly welcome.
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## License
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This project is licensed under the AGPL-3.0 License - see the [LICENSE](#) file for details.
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