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| 1 | +// Example-08_Multi.ino |
| 2 | +// |
| 3 | +// This is a library written for SparkFun Qwiic OLED boards that use the SSD1306. |
| 4 | +// |
| 5 | +// SparkFun sells these at its website: www.sparkfun.com |
| 6 | +// |
| 7 | +// Do you like this library? Help support SparkFun. Buy a board! |
| 8 | +// |
| 9 | +// Micro OLED https://www.sparkfun.com/products/14532 |
| 10 | +// Transparent OLED https://www.sparkfun.com/products/15173 |
| 11 | +// "Narrow" OLED https://www.sparkfun.com/products/17153 |
| 12 | +// |
| 13 | +// |
| 14 | +// Updated from example writtin by Paul Clark @ SparkFun Electronics |
| 15 | +// Original Creation Date: December 11th, 2020 |
| 16 | +// |
| 17 | +// This library configures and draws graphics to OLED boards that use the |
| 18 | +// SSD1306 display hardware. The library only supports I2C. |
| 19 | +// |
| 20 | +// Repository: |
| 21 | +// https://github.com/sparkfun/SparkFun_Qwiic_OLED_Arduino_Library |
| 22 | +// |
| 23 | +// Documentation: |
| 24 | +// https://sparkfun.github.io/SparkFun_Qwiic_OLED_Arduino_Library/ |
| 25 | +// |
| 26 | +// |
| 27 | +// SparkFun code, firmware, and software is released under the MIT License(http://opensource.org/licenses/MIT). |
| 28 | +// |
| 29 | +// SPDX-License-Identifier: MIT |
| 30 | +// |
| 31 | +// The MIT License (MIT) |
| 32 | +// |
| 33 | +// Copyright (c) 2022 SparkFun Electronics |
| 34 | +// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and |
| 35 | +// associated documentation files (the "Software"), to deal in the Software without restriction, |
| 36 | +// including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 37 | +// and/or sell copies of the Software, and to permit persons to whom the Software is furnished to |
| 38 | +// do so, subject to the following conditions: |
| 39 | +// The above copyright notice and this permission notice shall be included in all copies or substantial |
| 40 | +// portions of the Software. |
| 41 | +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT |
| 42 | +// NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| 43 | +// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
| 44 | +// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| 45 | +// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 46 | +// |
| 47 | +////////////////////////////////////////////////////////////////////////////////////////// |
| 48 | +// Example 8 for the SparkFun Qwiic OLED Arduino Library |
| 49 | +// |
| 50 | +// >> Overview << |
| 51 | +// |
| 52 | +// This demo performs multiple examples |
| 53 | +// |
| 54 | +////////////////////////////////////////////////////////////////////////////////////////// |
| 55 | +// |
| 56 | +// >>> SELECT THE CONNECTED DEVICE FOR THIS EXAMPLE <<< |
| 57 | +// |
| 58 | +// The Library supports three different types of SparkFun boards. The demo uses the following |
| 59 | +// defines to determine which device is being used. Uncomment the device being used for this demo. |
| 60 | +// |
| 61 | +// The default is Micro OLED |
| 62 | + |
| 63 | +#define MICRO |
| 64 | +//#define NARROW |
| 65 | +//#define TRANSPARENT |
| 66 | + |
| 67 | +////////////////////////////////////////////////////////////////////////////////////////// |
| 68 | + |
| 69 | +#include <stdint.h> |
| 70 | + |
| 71 | +// Include the SparkFun qwiic OLED Library |
| 72 | +#include <SparkFun_Qwiic_OLED.h> |
| 73 | + |
| 74 | +// What device is being used in this demo |
| 75 | + |
| 76 | +#if defined(TRANSPARENT) |
| 77 | +QwiicTransparentOLED myOLED; |
| 78 | +const char * deviceName = "Transparent OLED"; |
| 79 | + |
| 80 | +#elif defined(NARROW) |
| 81 | +QwiicNarrowOLED myOLED; |
| 82 | +const char * deviceName = "Narrow OLED"; |
| 83 | + |
| 84 | +#else |
| 85 | +QwiicMicroOLED myOLED; |
| 86 | +const char * deviceName = "Micro OLED"; |
| 87 | + |
| 88 | +#endif |
| 89 | + |
| 90 | + |
| 91 | +int width; |
| 92 | +int height; |
| 93 | + |
| 94 | + |
| 95 | +/////////////////////////////////////////////////////////////////////////////////////////////// |
| 96 | +// setup() |
| 97 | +// |
| 98 | +// Standard Arduino setup routine |
| 99 | + |
| 100 | +void setup() |
| 101 | +{ |
| 102 | + |
| 103 | + delay(500); //Give display time to power on |
| 104 | + Serial.begin(115200); |
| 105 | + |
| 106 | + Serial.println("\n\r-----------------------------------"); |
| 107 | + |
| 108 | + Serial.print("Running Test #2 on: "); |
| 109 | + Serial.println(String(deviceName)); |
| 110 | + |
| 111 | + if(!myOLED.begin()){ |
| 112 | + |
| 113 | + Serial.println("- Device Begin Failed"); |
| 114 | + while(1); |
| 115 | + } |
| 116 | + |
| 117 | + Serial.println("- Begin Successful"); |
| 118 | + |
| 119 | + width = myOLED.getWidth(); |
| 120 | + height = myOLED.getHeight(); |
| 121 | + |
| 122 | + |
| 123 | + randomSeed(analogRead(A0) + analogRead(A1)); |
| 124 | +} |
| 125 | + |
| 126 | +/////////////////////////////////////////////////////////////////////////////////////////////// |
| 127 | +// |
| 128 | +void pixelExample() |
| 129 | +{ |
| 130 | + //printTitle("Pixels", 1); |
| 131 | + myOLED.erase(); |
| 132 | + for(int i = 0; i < 512; i++){ |
| 133 | + myOLED.pixel(random(width), random(height)); |
| 134 | + myOLED.display(); |
| 135 | + delay(10); |
| 136 | + } |
| 137 | +} |
| 138 | +/////////////////////////////////////////////////////////////////////////////////////////////// |
| 139 | + |
| 140 | +void lineExample() |
| 141 | +{ |
| 142 | + int middleX = width / 2; |
| 143 | + int middleY = height/ 2; |
| 144 | + int xEnd, yEnd; |
| 145 | + int lineWidth = min(middleX, middleY); |
| 146 | + |
| 147 | + //printTitle("Lines!", 1); |
| 148 | + myOLED.erase(); |
| 149 | + int deg; |
| 150 | + |
| 151 | + for (int i = 0; i < 3; i++){ |
| 152 | + |
| 153 | + for (deg = 0; deg < 360; deg += 15){ |
| 154 | + |
| 155 | + xEnd = lineWidth * cos(deg * PI / 180.0); |
| 156 | + yEnd = lineWidth * sin(deg * PI / 180.0); |
| 157 | + |
| 158 | + myOLED.line(middleX, middleY, middleX + xEnd, middleY + yEnd); |
| 159 | + myOLED.display(); |
| 160 | + delay(10); |
| 161 | + } |
| 162 | + |
| 163 | + for(deg = 0; deg < 360; deg += 15){ |
| 164 | + |
| 165 | + xEnd = lineWidth * cos(deg * PI / 180.0); |
| 166 | + yEnd = lineWidth * sin(deg * PI / 180.0); |
| 167 | + |
| 168 | + myOLED.line(middleX, middleY, middleX + xEnd, middleY + yEnd, 0); |
| 169 | + myOLED.display(); |
| 170 | + delay(10); |
| 171 | + } |
| 172 | + } |
| 173 | +} |
| 174 | +/////////////////////////////////////////////////////////////////////////////////////////////// |
| 175 | +void shapeExample() |
| 176 | +{ |
| 177 | + //printTitle("Shapes!", 0); |
| 178 | + |
| 179 | + // Silly pong demo. It takes a lot of work to fake pong... |
| 180 | + int paddleW = 3; // Paddle width |
| 181 | + int paddleH = 15; // Paddle height |
| 182 | + |
| 183 | + // Paddle 0 (left) position coordinates |
| 184 | + int paddle0_Y = (height / 2) - (paddleH / 2); |
| 185 | + int paddle0_X = 2; |
| 186 | + |
| 187 | + // Paddle 1 (right) position coordinates |
| 188 | + int paddle1_Y = ( height / 2) - (paddleH / 2); |
| 189 | + int paddle1_X = width - 3 - paddleW; |
| 190 | + int ball_rad = 2; // Ball radius |
| 191 | + |
| 192 | + // Ball position coordinates |
| 193 | + int ball_X = paddle0_X + paddleW + ball_rad; |
| 194 | + int ball_Y = random(1 + ball_rad, height - ball_rad); //paddle0_Y + ball_rad; |
| 195 | + int ballVelocityX = 1; // Ball left/right velocity |
| 196 | + int ballVelocityY = 1; // Ball up/down velocity |
| 197 | + int paddle0Velocity = -1; // Paddle 0 velocity |
| 198 | + int paddle1Velocity = 1; // Paddle 1 velocity |
| 199 | + |
| 200 | + //while(ball_X >= paddle0_X + paddleW - 1) |
| 201 | + while((ball_X - ball_rad > 1) && (ball_X + ball_rad < width - 2)){ |
| 202 | + |
| 203 | + // Increment ball's position |
| 204 | + ball_X += ballVelocityX; |
| 205 | + ball_Y += ballVelocityY; |
| 206 | + |
| 207 | + // Check if the ball is colliding with the left paddle |
| 208 | + if (ball_X - ball_rad < paddle0_X + paddleW){ |
| 209 | + |
| 210 | + // Check if ball is within paddle's height |
| 211 | + if((ball_Y > paddle0_Y) && (ball_Y < paddle0_Y + paddleH)){ |
| 212 | + |
| 213 | + ball_X++; // Move ball over one to the right |
| 214 | + ballVelocityX = -ballVelocityX; // Change velocity |
| 215 | + } |
| 216 | + } |
| 217 | + |
| 218 | + // Check if the ball hit the right paddle |
| 219 | + if(ball_X + ball_rad > paddle1_X){ |
| 220 | + |
| 221 | + // Check if ball is within paddle's height |
| 222 | + if((ball_Y > paddle1_Y) && (ball_Y < paddle1_Y + paddleH)){ |
| 223 | + |
| 224 | + ball_X--; // Move ball over one to the left |
| 225 | + ballVelocityX = -ballVelocityX; // change velocity |
| 226 | + } |
| 227 | + } |
| 228 | + |
| 229 | + // Check if the ball hit the top or bottom |
| 230 | + if((ball_Y <= ball_rad) || (ball_Y >= (height - ball_rad - 1))){ |
| 231 | + |
| 232 | + // Change up/down velocity direction |
| 233 | + ballVelocityY = -ballVelocityY; |
| 234 | + } |
| 235 | + |
| 236 | + // Move the paddles up and down |
| 237 | + paddle0_Y += paddle0Velocity; |
| 238 | + paddle1_Y += paddle1Velocity; |
| 239 | + |
| 240 | + // Change paddle 0's direction if it hit top/bottom |
| 241 | + if((paddle0_Y <= 1) || (paddle0_Y > height - 2 - paddleH)) |
| 242 | + paddle0Velocity = -paddle0Velocity; |
| 243 | + |
| 244 | + // Change paddle 1's direction if it hit top/bottom |
| 245 | + if((paddle1_Y <= 1) || (paddle1_Y > height - 2 - paddleH)) |
| 246 | + paddle1Velocity = -paddle1Velocity; |
| 247 | + |
| 248 | + // Draw the Pong Field |
| 249 | + myOLED.erase(); |
| 250 | + |
| 251 | + // Draw an outline of the screen: |
| 252 | + myOLED.rectangle(0, 0, width-1, height-1); |
| 253 | + |
| 254 | + // Draw the center line |
| 255 | + myOLED.rectangleFill( width/ 2 - 1, 0, width/2 + 1, height-1); |
| 256 | + |
| 257 | + // Draw the Paddles: |
| 258 | + myOLED.rectangleFill(paddle0_X, paddle0_Y, paddle0_X+paddleW, paddle0_Y+paddleH); |
| 259 | + myOLED.rectangleFill(paddle1_X, paddle1_Y, paddle1_X+paddleW, paddle1_Y+paddleH); |
| 260 | + |
| 261 | + // Draw the ball: |
| 262 | + myOLED.circle(ball_X, ball_Y, ball_rad); |
| 263 | + |
| 264 | + // Actually draw everything on the screen: |
| 265 | + myOLED.display(); |
| 266 | + |
| 267 | + delay(25); // Delay for visibility |
| 268 | + } |
| 269 | + delay(1000); |
| 270 | +} |
| 271 | +/////////////////////////////////////////////////////////////////////////////////////////////// |
| 272 | + |
| 273 | +void loop() |
| 274 | +{ |
| 275 | + pixelExample(); // Run the pixel example function |
| 276 | + lineExample(); // Then the line example function |
| 277 | + shapeExample(); // Then the shape example |
| 278 | +} |
| 279 | + |
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