2525
2626#pragma once
2727
28+ #include " sfeQwiicBuzzerPitches.h"
29+ #include " sfeQwiicBuzzerRegisters.h"
2830#include < SparkFun_Toolkit.h>
2931#include < stdint.h>
30- #include " sfeQwiicBuzzerRegisters.h"
31- #include " sfeQwiicBuzzerPitches.h"
3232
3333#define SFE_QWIIC_BUZZER_DEFAULT_ADDRESS 0x34
3434#define SFE_QWIIC_BUZZER_DEVICE_ID 0x5E
4141
4242class sfeQwiicBuzzer
4343{
44- public:
44+ public:
4545 // / @brief Default constructor
4646 sfeQwiicBuzzer () : _theBus{nullptr }
4747 {
@@ -81,7 +81,8 @@ class sfeQwiicBuzzer
8181 // / @param duration Duration in milliseconds (0 = forever)
8282 // / @param volume Volume (4 settings; 0=off, 1=quiet... 4=loudest)
8383 // / @return 0 for succuss, negative for errors, positive for warnings
84- sfeTkError_t configureBuzzer (const uint16_t toneFrequency = SFE_QWIIC_BUZZER_RESONANT_FREQUENCY, const uint16_t duration = 0 , const uint8_t volume = 4 );
84+ sfeTkError_t configureBuzzer (const uint16_t toneFrequency = SFE_QWIIC_BUZZER_RESONANT_FREQUENCY,
85+ const uint16_t duration = 0 , const uint8_t volume = 4 );
8586
8687 // / @brief Turns on buzzer
8788 // / @return 0 for succuss, negative for errors, positive for warnings
@@ -110,7 +111,7 @@ class sfeQwiicBuzzer
110111 // / @return 0 for succuss, negative for errors, positive for warnings
111112 sfeTkError_t playSoundEffect (const uint8_t &soundEffectNumber, const uint8_t &volume);
112113
113- private:
114+ private:
114115 // / @brief Plays sound effect 0 (aka "Siren")
115116 // / Intended to sound like a siren, starting at a low frequency, and then
116117 // / increasing rapidly up and then back down. This sound effect does a
@@ -191,6 +192,6 @@ class sfeQwiicBuzzer
191192 // / @return 0 for succuss, negative for errors, positive for warnings
192193 sfeTkError_t soundEffect9 (const uint8_t &volume);
193194
194- protected:
195+ protected:
195196 sfeTkII2C *_theBus;
196197};
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