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Update compiler test (load_test project)
The load_test project contains the motion_goto block which is now supported.
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test/compiler/compiler_test.cpp

Lines changed: 1 addition & 1 deletion
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@@ -806,7 +806,7 @@ TEST_F(CompilerTest, MultipleTargets)
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auto sprite1 = engine.targetAt(engine.findTarget("Sprite1"));
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auto script = scripts.at(sprite1->greenFlagBlocks().at(0));
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ASSERT_EQ(script->bytecodeVector().size(), 30);
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ASSERT_EQ(script->bytecodeVector().size(), 32);
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auto vm = script->start();
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ASSERT_EQ(vm->target(), sprite1);
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ASSERT_EQ(vm->engine(), &engine);

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