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The custom engine version used in the Satisfactory Modding community has been modified to allow Unreal Engine's Git integration to recognize and work with multiple git repos in a single project.
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To enable, navigate to "Tools" > (Source Control heading) > "Connect to Source Control...".
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To enable, navigate to "Tools" > (Revision Control heading) > "Connect to Revision Control...".
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Select Git from the dropdown, then click "Accept Settings".
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You can now right click on assets in the Content Browser to view their change history, diff assets, and more.
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