@@ -7,7 +7,7 @@ are exhaustive.
77## Pattern usefulness
88
99The central question that usefulness checking answers is:
10- "in this match expression, is that branch reachable ?".
10+ "in this match expression, is that branch redundant ?".
1111More precisely, it boils down to computing whether,
1212given a list of patterns we have already seen,
1313a given new pattern might match any new value.
@@ -84,5 +84,135 @@ Exhaustiveness checking is implemented in [`check_match`].
8484The core of the algorithm is in [ ` usefulness ` ] .
8585That file contains a detailed description of the algorithm.
8686
87+ ## Important concepts
88+
89+ ### Constructors and fields
90+
91+ In the value ` Pair(Some(0), true) ` , ` Pair ` is called the constructor of the value, and ` Some(0) ` and
92+ ` true ` are its fields. Every matcheable value can be decomposed in this way. Examples of
93+ constructors are: ` Some ` , ` None ` , ` (,) ` (the 2-tuple constructor), ` Foo {..} ` (the constructor for
94+ a struct ` Foo ` ), and ` 2 ` (the constructor for the number ` 2 ` ).
95+
96+ Each constructor takes a fixed number of fields; this is called its arity. ` Pair ` and ` (,) ` have
97+ arity 2, ` Some ` has arity 1, ` None ` and ` 42 ` have arity 0. Each type has a known set of
98+ constructors. Some types have many constructors (like ` u64 ` ) or even an infinitely many (like ` &str `
99+ and ` &[T] ` ).
100+
101+ Patterns are similar: ` Pair(Some(_), _) ` has constructor ` Pair ` and two fields. The difference is
102+ that we get some extra pattern-only constructors, namely: the wildcard ` _ ` , variable bindings,
103+ integer ranges like ` 0..=10 ` , and variable-length slices like ` [_, .., _] ` . We treat or-patterns
104+ separately.
105+
106+ Now to check if a value ` v ` matches a pattern ` p ` , we check if ` v ` 's constructor matches ` p ` 's
107+ constructor, then recursively compare their fields if necessary. A few representative examples:
108+
109+ - ` matches!(v, _) := true `
110+ - ` matches!((v0, v1), (p0, p1)) := matches!(v0, p0) && matches!(v1, p1) `
111+ - ` matches!(Foo { a: v0, b: v1 }, Foo { a: p0, b: p1 }) := matches!(v0, p0) && matches!(v1, p1) `
112+ - ` matches!(Ok(v0), Ok(p0)) := matches!(v0, p0) `
113+ - ` matches!(Ok(v0), Err(p0)) := false ` (incompatible variants)
114+ - ` matches!(v, 1..=100) := matches!(v, 1) || ... || matches!(v, 100) `
115+ - ` matches!([v0], [p0, .., p1]) := false ` (incompatible lengths)
116+ - ` matches!([v0, v1, v2], [p0, .., p1]) := matches!(v0, p0) && matches!(v2, p1) `
117+
118+ This concept is absolutely central to pattern analysis. The [ ` deconstruct_pat ` ] module provides
119+ functions to extract, list and manipulate constructors. This is a useful enough concept that
120+ variations of it can be found in other places of the compiler, like in the MIR-lowering of a match
121+ expression and in some clippy lints.
122+
123+ ### Constructor grouping and splitting
124+
125+ The pattern-only constructors (` _ ` , ranges and variable-length slices) each stand for a set of
126+ normal constructors, e.g. ` _: Option<T> ` stands for the set {` None ` , ` Some ` } and ` [_, .., _] ` stands
127+ for the infinite set {` [,] ` , ` [,,] ` , ` [,,,] ` , ...} of the slice constructors of arity >= 2.
128+
129+ In order to manage these constructors, we keep them as grouped as possible. For example:
130+
131+ ``` rust
132+ match (0 , false ) {
133+ (0 ..= 100 , true ) => {}
134+ (50 ..= 150 , false ) => {}
135+ (0 ..= 200 , _ ) => {}
136+ }
137+ ```
138+
139+ In this example, all of ` 0 ` , ` 1 ` , .., ` 49 ` match the same arms, and thus can be treated as a group.
140+ In fact, in this match, the only ranges we need to consider are: ` 0..50 ` , ` 50..=100 ` ,
141+ ` 101..=150 ` ,` 151..=200 ` and ` 201.. ` . Similarly:
142+
143+ ``` rust
144+ enum Direction { North , South , East , West }
145+ # let wind = (Direction :: North , 0u8 );
146+ match wind {
147+ (Direction :: North , 50 .. ) => {}
148+ (_ , _ ) => {}
149+ }
150+ ```
151+
152+ Here we can treat all the non-` North ` constructors as a group, giving us only two cases to handle:
153+ ` North ` , and everything else.
154+
155+ This is called "constructor splitting" and is crucial to having exhaustiveness run in reasonable
156+ time.
157+
158+ ### Usefulness vs reachability in the presence of empty types
159+
160+ This is likely the subtlest aspect of exhaustiveness. To be fully precise, a match doesn't operate
161+ on a value, it operates on a place. In certain unsafe circumstances, it is possible for a place to
162+ not contain valid data for its type. This has subtle consequences for empty types. Take the
163+ following:
164+
165+ ``` rust
166+ enum Void {}
167+ let x : u8 = 0 ;
168+ let ptr : * const Void = & x as * const u8 as * const Void ;
169+ unsafe {
170+ match * ptr {
171+ _ => println! (" Reachable!" ),
172+ }
173+ }
174+ ```
175+
176+ In this example, ` ptr ` is a valid pointer pointing to a place with invalid data. The ` _ ` pattern
177+ does not look at the contents of the place ` *ptr ` , so this code is ok and the arm is taken. In other
178+ words, despite the place we are inspecting being of type ` Void ` , there is a reachable arm. If the
179+ arm had a binding however:
180+
181+ ``` rust
182+ # #[derive(Copy , Clone )]
183+ # enum Void {}
184+ # let x : u8 = 0 ;
185+ # let ptr : * const Void = & x as * const u8 as * const Void ;
186+ # unsafe {
187+ match * ptr {
188+ _a => println! (" Unreachable!" ),
189+ }
190+ # }
191+ ```
192+
193+ Here the binding loads the value of type ` Void ` from the ` *ptr ` place. In this example, this causes
194+ UB since the data is not valid. In the general case, this asserts validity of the data at ` *ptr ` .
195+ Either way, this arm will never be taken.
196+
197+ Finally, let's consider the empty match ` match *ptr {} ` . If we consider this exhaustive, then
198+ having invalid data at ` *ptr ` is invalid. In other words, the empty match is semantically
199+ equivalent to the ` _a => ... ` match. In the interest of explicitness, we prefer the case with an
200+ arm, hence we won't tell the user to remove the ` _a ` arm. In other words, the ` _a ` arm is
201+ unreachable yet not redundant. This is why we lint on redundant arms rather than unreachable
202+ arms, despite the fact that the lint says "unreachable".
203+
204+ These considerations only affects certain places, namely those that can contain non-valid data
205+ without UB. These are: pointer dereferences, reference dereferences, and union field accesses. We
206+ track during exhaustiveness checking whether a given place is known to contain valid data.
207+
208+ Having said all that, the current implementation of exhaustiveness checking does not follow the
209+ above considerations. On stable, empty types are for the most part treated as non-empty. The
210+ [ ` exhaustive_patterns ` ] feature errs on the other end: it allows omitting arms that could be
211+ reachable in unsafe situations. The [ ` never_patterns ` ] experimental feature aims to fix this and
212+ permit the correct behavior of empty types in patterns.
213+
87214[ `check_match` ] : https://doc.rust-lang.org/nightly/nightly-rustc/rustc_mir_build/thir/pattern/check_match/index.html
88215[ `usefulness` ] : https://doc.rust-lang.org/nightly/nightly-rustc/rustc_mir_build/thir/pattern/usefulness/index.html
216+ [ `deconstruct_pat` ] : https://doc.rust-lang.org/nightly/nightly-rustc/rustc_mir_build/thir/pattern/deconstruct_pat/index.html
217+ [ `never_patterns` ] : https://github.com/rust-lang/rust/issues/118155
218+ [ `exhaustive_patterns` ] : https://github.com/rust-lang/rust/issues/51085
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