@@ -1682,6 +1682,40 @@ pub fn fence(order: Ordering) {
16821682///
16831683/// Panics if `order` is [`Relaxed`].
16841684///
1685+ /// # Examples
1686+ ///
1687+ /// Without `compiler_fence`, the `assert_eq!` in following code
1688+ /// is *not* guaranteed to succeed, despite everything happening in a single thread.
1689+ /// To see why, remember that the compiler is free to swap the stores to
1690+ /// `IMPORTANT_VARIABLE` and `IS_READ` since they are both
1691+ /// `Ordering::Relaxed`. If it does, and the signal handler is invoked right
1692+ /// after `IS_READY` is updated, then the signal handler will see
1693+ /// `IS_READY=1`, but `IMPORTANT_VARIABLE=0`.
1694+ /// Using a `compiler_fence` remedies this situation.
1695+ ///
1696+ /// ```
1697+ /// use std::sync::atomic::{AtomicBool, AtomicUsize};
1698+ /// use std::sync::atomic::{ATOMIC_BOOL_INIT, ATOMIC_USIZE_INIT};
1699+ /// use std::sync::atomic::Ordering;
1700+ /// use std::sync::atomic::compiler_fence;
1701+ ///
1702+ /// static IMPORTANT_VARIABLE: AtomicUsize = ATOMIC_USIZE_INIT;
1703+ /// static IS_READY: AtomicBool = ATOMIC_BOOL_INIT;
1704+ ///
1705+ /// fn main() {
1706+ /// IMPORTANT_VARIABLE.store(42, Ordering::Relaxed);
1707+ /// // prevent earlier writes from being moved beyond this point
1708+ /// compiler_fence(Ordering::Release);
1709+ /// IS_READY.store(true, Ordering::Relaxed);
1710+ /// }
1711+ ///
1712+ /// fn signal_handler() {
1713+ /// if IS_READY.load(Ordering::Relaxed) {
1714+ /// assert_eq!(IMPORTANT_VARIABLE.load(Ordering::Relaxed), 42);
1715+ /// }
1716+ /// }
1717+ /// ```
1718+ ///
16851719/// [`fence`]: fn.fence.html
16861720/// [`Ordering`]: enum.Ordering.html
16871721/// [`Acquire`]: enum.Ordering.html#variant.Acquire
0 commit comments