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README.md

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[![Join the chat at https://gitter.im/ReactiveSocket/reactivesocket-java](https://badges.gitter.im/ReactiveSocket/reactivesocket-java.svg)](https://gitter.im/ReactiveSocket/reactivesocket-java?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
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ReactiveSocket is network protocol with client and server that uses [Reactive Streams](http://reactive-streams.org) (and optimistically [Reactive Streams IO](http://reactive-streams.io) as it gets defined).
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RSocket is a binary protocol for use on byte stream transports such as TCP, WebSockets, and Aeron.
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It enables the following interaction models via async message passing over a single network connection:
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It enables the following symmetric interaction models via async message passing over a single connection:
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- request/response (stream of 1)
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- request/stream (finite stream of many)
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- fire-and-forget (no response)
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- event subscription (infinite stream of many)
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This is the core project for Java that implements the protocol and exposes Reactive Stream APIs. Typically most use will come via another library that uses this one.
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Others can be found in the [ReactiveSocket Github](https://github.com/ReactiveSocket) project.
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Learn more at http://rsocket.io
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## Build and Binaries
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