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platform: LinuxLinux platformLinux platform
Description
Please, before submitting a new issue verify and check:
- I tested it on latest raylib version from master branch
- I checked there is no similar issue already reported
- I checked the documentation on the wiki
- My code has no errors or misuse of raylib
Issue description
When I run a Raylib program that uses a free camera on linux, when I move the mouse, the camera direction basically gets set to be facing the bottom. I don't know why or how this is happening. When I run this on Windows 11 with the same computer, it works as expected.
Environment
x64 Linux, Integrated Intel UHD Graphics 620, OpenGL 12.
Code Example
Just use core_3d_camera_free.c in examples/core
Tested on Debian, Ubuntu, and Linux Mint
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platform: LinuxLinux platformLinux platform