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[rcore][linux] Mouse tracking on a 3d camera is broken #5287

@DESKEDIT

Description

@DESKEDIT

Please, before submitting a new issue verify and check:

  • I tested it on latest raylib version from master branch
  • I checked there is no similar issue already reported
  • I checked the documentation on the wiki
  • My code has no errors or misuse of raylib

Issue description

When I run a Raylib program that uses a free camera on linux, when I move the mouse, the camera direction basically gets set to be facing the bottom. I don't know why or how this is happening. When I run this on Windows 11 with the same computer, it works as expected.

Environment

x64 Linux, Integrated Intel UHD Graphics 620, OpenGL 12.

Code Example

Just use core_3d_camera_free.c in examples/core

Tested on Debian, Ubuntu, and Linux Mint

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