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| 1 | +/* |
| 2 | + * @lc app=leetcode.cn id=155 lang=golang |
| 3 | + * |
| 4 | + * [155] 最小栈 |
| 5 | + * |
| 6 | + * https://leetcode-cn.com/problems/min-stack/description/ |
| 7 | + * |
| 8 | + * algorithms |
| 9 | + * Easy (49.91%) |
| 10 | + * Likes: 285 |
| 11 | + * Dislikes: 0 |
| 12 | + * Total Accepted: 45.8K |
| 13 | + * Total Submissions: 91.3K |
| 14 | + * Testcase Example: '["MinStack","push","push","push","getMin","pop","top","getMin"]\n[[],[-2],[0],[-3],[],[],[],[]]' |
| 15 | + * |
| 16 | + * 设计一个支持 push,pop,top 操作,并能在常数时间内检索到最小元素的栈。 |
| 17 | + * |
| 18 | + * |
| 19 | + * push(x) -- 将元素 x 推入栈中。 |
| 20 | + * pop() -- 删除栈顶的元素。 |
| 21 | + * top() -- 获取栈顶元素。 |
| 22 | + * getMin() -- 检索栈中的最小元素。 |
| 23 | + * |
| 24 | + * |
| 25 | + * 示例: |
| 26 | + * |
| 27 | + * MinStack minStack = new MinStack(); |
| 28 | + * minStack.push(-2); |
| 29 | + * minStack.push(0); |
| 30 | + * minStack.push(-3); |
| 31 | + * minStack.getMin(); --> 返回 -3. |
| 32 | + * minStack.pop(); |
| 33 | + * minStack.top(); --> 返回 0. |
| 34 | + * minStack.getMin(); --> 返回 -2. |
| 35 | + * |
| 36 | + * |
| 37 | + */ |
| 38 | + |
| 39 | +// 最小值也是一个栈,每次发现有更小的值就加入栈,出栈的时候检查是否最小值,是的话从min栈里出去 |
| 40 | +type MinStack struct { |
| 41 | + Data []int |
| 42 | + min []int |
| 43 | +} |
| 44 | + |
| 45 | + |
| 46 | +/** initialize your data structure here. */ |
| 47 | +func Constructor() MinStack { |
| 48 | + return MinStack{ |
| 49 | + Data: []int{}, |
| 50 | + min: []int{}, |
| 51 | + } |
| 52 | +} |
| 53 | + |
| 54 | + |
| 55 | +func (this *MinStack) Push(x int) { |
| 56 | + this.Data = append(this.Data, x) // 2 0 3 |
| 57 | + if len(this.min) <= 0 || this.min[len(this.min)-1] >= x { // NOTE: 注意=也要加进去 |
| 58 | + this.min = append(this.min, x) // 2 0 |
| 59 | + } |
| 60 | +} |
| 61 | + |
| 62 | + |
| 63 | +func (this *MinStack) Pop() { |
| 64 | + if len(this.Data) <= 0 { |
| 65 | + return |
| 66 | + } |
| 67 | + v := this.Data[len(this.Data)-1] // 3 0 2 |
| 68 | + this.Data = this.Data[:len(this.Data)-1] |
| 69 | + if len(this.min) > 0 && v <= this.min[len(this.min)-1] { |
| 70 | + this.min = this.min[:len(this.min)-1] // 2 0 |
| 71 | + } |
| 72 | +} |
| 73 | + |
| 74 | + |
| 75 | +func (this *MinStack) Top() int { |
| 76 | + if len(this.Data) <= 0 { |
| 77 | + return 0 |
| 78 | + } |
| 79 | + return this.Data[len(this.Data)-1] |
| 80 | +} |
| 81 | + |
| 82 | + |
| 83 | +func (this *MinStack) GetMin() int { |
| 84 | + if len(this.min) <= 0 { |
| 85 | + return 0 |
| 86 | + } |
| 87 | + return this.min[len(this.min)-1] |
| 88 | +} |
| 89 | + |
| 90 | + |
| 91 | +/** |
| 92 | + * Your MinStack object will be instantiated and called as such: |
| 93 | + * obj := Constructor(); |
| 94 | + * obj.Push(x); |
| 95 | + * obj.Pop(); |
| 96 | + * param_3 := obj.Top(); |
| 97 | + * param_4 := obj.GetMin(); |
| 98 | + */ |
| 99 | + |
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