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| 1 | +#define PYGAMEAPI_RENDER_INTERNAL |
| 2 | + |
| 3 | +#include "pygame.h" |
| 4 | + |
| 5 | +#include "pgcompat.h" |
| 6 | + |
| 7 | +#include "doc/sdl2_video_doc.h" |
| 8 | + |
| 9 | +static PyTypeObject pgRenderer_Type; |
| 10 | + |
| 11 | +static PyTypeObject pgTexture_Type; |
| 12 | + |
| 13 | +static PyTypeObject pgImage_Type; |
| 14 | + |
| 15 | +static PyMethodDef renderer_methods[] = {{NULL, NULL, 0, NULL}}; |
| 16 | + |
| 17 | +static PyGetSetDef renderer_getset[] = {{NULL, 0, NULL, NULL, NULL}}; |
| 18 | + |
| 19 | +static PyMethodDef texture_methods[] = {{NULL, NULL, 0, NULL}}; |
| 20 | + |
| 21 | +static PyGetSetDef texture_getset[] = {{NULL, 0, NULL, NULL, NULL}}; |
| 22 | + |
| 23 | +static PyMethodDef image_methods[] = {{NULL, NULL, 0, NULL}}; |
| 24 | + |
| 25 | +static PyGetSetDef image_getset[] = {{NULL, 0, NULL, NULL, NULL}}; |
| 26 | + |
| 27 | +static PyTypeObject pgRenderer_Type = { |
| 28 | + PyVarObject_HEAD_INIT(NULL, 0).tp_name = "pygame._render.Renderer", |
| 29 | + .tp_basicsize = sizeof(pgRendererObject), |
| 30 | + //.tp_dealloc = (destructor)renderer_dealloc, |
| 31 | + .tp_doc = DOC_SDL2_VIDEO_RENDERER, .tp_methods = renderer_methods, |
| 32 | + //.tp_init = (initproc)renderer_init, |
| 33 | + .tp_new = PyType_GenericNew, .tp_getset = renderer_getset}; |
| 34 | + |
| 35 | +static PyTypeObject pgTexture_Type = { |
| 36 | + PyVarObject_HEAD_INIT(NULL, 0).tp_name = "pygame._render.Texture", |
| 37 | + .tp_basicsize = sizeof(pgTextureObject), |
| 38 | + //.tp_dealloc = (destructor)texture_dealloc, |
| 39 | + .tp_doc = DOC_SDL2_VIDEO_TEXTURE, .tp_methods = texture_methods, |
| 40 | + //.tp_init = (initproc)texture_init, |
| 41 | + .tp_new = PyType_GenericNew, .tp_getset = texture_getset}; |
| 42 | + |
| 43 | +static PyTypeObject pgImage_Type = { |
| 44 | + PyVarObject_HEAD_INIT(NULL, 0).tp_name = "pygame._render.Image", |
| 45 | + .tp_basicsize = sizeof(pgImageObject), |
| 46 | + //.tp_dealloc = (destructor)image_dealloc, |
| 47 | + .tp_doc = DOC_SDL2_VIDEO_IMAGE, .tp_methods = image_methods, |
| 48 | + //.tp_init = (initproc)image_init, |
| 49 | + .tp_new = PyType_GenericNew, .tp_getset = image_getset}; |
| 50 | + |
| 51 | +static PyMethodDef _render_methods[] = {{NULL, NULL, 0, NULL}}; |
| 52 | + |
| 53 | +MODINIT_DEFINE(_render) |
| 54 | +{ |
| 55 | + PyObject *module, *apiobj; |
| 56 | + static void *c_api[PYGAMEAPI_RENDER_NUMSLOTS]; |
| 57 | + |
| 58 | + static struct PyModuleDef _module = {PyModuleDef_HEAD_INIT, |
| 59 | + "_render", |
| 60 | + "docs_needed", |
| 61 | + -1, |
| 62 | + _render_methods, |
| 63 | + NULL, |
| 64 | + NULL, |
| 65 | + NULL, |
| 66 | + NULL}; |
| 67 | + |
| 68 | + /* imported needed apis; Do this first so if there is an error |
| 69 | + the module is not loaded. |
| 70 | + */ |
| 71 | + import_pygame_base(); |
| 72 | + if (PyErr_Occurred()) { |
| 73 | + return NULL; |
| 74 | + } |
| 75 | + |
| 76 | + if (PyType_Ready(&pgRenderer_Type) < 0) { |
| 77 | + return NULL; |
| 78 | + } |
| 79 | + |
| 80 | + if (PyType_Ready(&pgTexture_Type) < 0) { |
| 81 | + return NULL; |
| 82 | + } |
| 83 | + |
| 84 | + if (PyType_Ready(&pgImage_Type) < 0) { |
| 85 | + return NULL; |
| 86 | + } |
| 87 | + |
| 88 | + /* create the module */ |
| 89 | + module = PyModule_Create(&_module); |
| 90 | + if (module == 0) { |
| 91 | + return NULL; |
| 92 | + } |
| 93 | + |
| 94 | + Py_INCREF(&pgRenderer_Type); |
| 95 | + if (PyModule_AddObject(module, "Renderer", (PyObject *)&pgRenderer_Type)) { |
| 96 | + Py_DECREF(&pgRenderer_Type); |
| 97 | + Py_DECREF(module); |
| 98 | + return NULL; |
| 99 | + } |
| 100 | + |
| 101 | + Py_INCREF(&pgTexture_Type); |
| 102 | + if (PyModule_AddObject(module, "Texture", (PyObject *)&pgTexture_Type)) { |
| 103 | + Py_DECREF(&pgTexture_Type); |
| 104 | + Py_DECREF(module); |
| 105 | + return NULL; |
| 106 | + } |
| 107 | + |
| 108 | + Py_INCREF(&pgImage_Type); |
| 109 | + if (PyModule_AddObject(module, "Image", (PyObject *)&pgImage_Type)) { |
| 110 | + Py_DECREF(&pgImage_Type); |
| 111 | + Py_DECREF(module); |
| 112 | + return NULL; |
| 113 | + } |
| 114 | + |
| 115 | + c_api[0] = &pgRenderer_Type; |
| 116 | + c_api[1] = &pgTexture_Type; |
| 117 | + c_api[2] = &pgImage_Type; |
| 118 | + apiobj = encapsulate_api(c_api, "_render"); |
| 119 | + if (PyModule_AddObject(module, PYGAMEAPI_LOCAL_ENTRY, apiobj)) { |
| 120 | + Py_XDECREF(apiobj); |
| 121 | + Py_DECREF(module); |
| 122 | + return NULL; |
| 123 | + } |
| 124 | + |
| 125 | + return module; |
| 126 | +} |
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