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Copy file name to clipboardExpand all lines: src_c/doc/geometry_doc.h
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#defineDOC_CIRCLE_CIRCUMFERENCE "circumference -> float\ncircumference of the circle"
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#defineDOC_CIRCLE_COLLIDEPOINT "collidepoint((x, y)) -> bool\ncollidepoint(x, y) -> bool\ncollidepoint(Vector2) -> bool\ntest if a point is inside the circle"
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#defineDOC_CIRCLE_COLLIDECIRCLE "collidecircle(Circle) -> bool\ncollidecircle(x, y, radius) -> bool\ncollidecircle((x, y), radius) -> bool\ntest if two circles collide"
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#defineDOC_CIRCLE_MOVE "move((x, y)) -> Circle\nmove(x, y) -> Circle\nmove(Vector2) -> Circle\nmoves the circle by a given amount"
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#defineDOC_CIRCLE_MOVEIP "move_ip((x, y)) -> None\nmove_ip(x, y) -> None\nmove_ip(Vector2) -> None\nmoves the circle by a given amount, in place"
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#defineDOC_CIRCLE_COLLIDERECT "colliderect(Rect) -> bool\ncolliderect((x, y, width, height)) -> bool\ncolliderect(x, y, width, height) -> bool\ncolliderect((x, y), (width, height)) -> bool\nchecks if a rectangle intersects the circle"
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#defineDOC_CIRCLE_UPDATE "update((x, y), radius) -> None\nupdate(x, y, radius) -> None\nupdates the circle position and radius"
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#defineDOC_CIRCLE_COPY "copy() -> Circle\nreturns a copy of the circle"
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