@@ -3,7 +3,7 @@ name = "pygame-ce"
33version = " 2.5.3.dev1"
44description = " Python Game Development"
55readme = " README.rst" # for long description
6- requires-python = " >=3.8 "
6+ requires-python = " >=3.9 "
77license = {text = " LGPL v2.1" }
88authors = [{name = " A community project" }]
99classifiers = [
@@ -14,7 +14,6 @@ classifiers = [
1414 " Programming Language :: Cython" ,
1515 " Programming Language :: Python" ,
1616 " Programming Language :: Python :: 3" ,
17- " Programming Language :: Python :: 3.8" ,
1817 " Programming Language :: Python :: 3.9" ,
1918 " Programming Language :: Python :: 3.10" ,
2019 " Programming Language :: Python :: 3.11" ,
@@ -74,7 +73,7 @@ install = ['--tags=runtime,python-runtime,pg-tag']
7473# dependencies. Here is where uv comes into the picture. It is an "installer" like pip,
7574# but faster. It has been observed to save a couple of minutes of CI time.
7675build-frontend = " build[uv]"
77- build = " cp3{8, 9,10,11,12,13}-* pp3{8, 9,10}-*"
76+ build = " cp3{9,10,11,12,13}-* pp3{9,10}-*"
7877skip = " *-musllinux_*"
7978# build[uv] is verbose by default, so below flag is not needed here
8079# build-verbosity = 3
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