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Fix NumPy capitalization
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docs/reST/ref/image.rst

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@@ -245,7 +245,7 @@ following formats.
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.. note:: The use of this function is recommended over :func:`tostring` as of pygame 2.1.3.
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This function was introduced so it matches nicely with other
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libraries (PIL, numpy, etc), and with people's expectations.
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libraries (PIL, NumPy, etc), and with people's expectations.
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.. versionadded:: 2.1.3
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.. versionchanged:: 2.2.0 Now supports keyword arguments.
@@ -290,7 +290,7 @@ following formats.
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.. note:: The use of this function is recommended over :func:`fromstring` as of pygame 2.1.3.
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This function was introduced so it matches nicely with other
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libraries (PIL, numpy, etc), and with people's expectations.
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libraries (PIL, NumPy, etc), and with people's expectations.
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.. versionadded:: 2.1.3
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.. versionadded:: 2.1.4 Added a 'pitch' argument and support for keyword arguments.

docs/reST/ref/mixer.rst

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@@ -364,7 +364,7 @@ The following file formats are supported
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it and the Sound object.
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For now buffer and array support is consistent with ``sndarray.make_sound``
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for Numeric arrays, in that sample sign and byte order are ignored. This
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for NumPy arrays, in that sample sign and byte order are ignored. This
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will change, either by correctly handling sign and byte order, or by raising
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an exception when different. Also, source samples are truncated to fit the
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audio sample size. This will not change.

docs/reST/ref/surfarray.rst

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@@ -30,7 +30,7 @@ specific pixel value of a color. Integer pixel values can only be used directly
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between surfaces with matching pixel layouts (see :class:`pygame.Surface`).
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All functions that refer to "array" will copy the surface information to a new
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numpy array. All functions that refer to "pixels" will directly reference the
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NumPy array. All functions that refer to "pixels" will directly reference the
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pixels from the surface and any changes performed to the array will make changes
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in the surface. As this last functions share memory with the surface, this one
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will be locked during the lifetime of the array.

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