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lines changed Original file line number Diff line number Diff line change @@ -245,7 +245,7 @@ following formats.
245245
246246 .. note :: The use of this function is recommended over :func:`tostring` as of pygame 2.1.3.
247247 This function was introduced so it matches nicely with other
248- libraries (PIL, numpy , etc), and with people's expectations.
248+ libraries (PIL, NumPy , etc), and with people's expectations.
249249
250250 .. versionadded :: 2.1.3
251251 .. versionchanged :: 2.2.0 Now supports keyword arguments.
@@ -290,7 +290,7 @@ following formats.
290290
291291 .. note :: The use of this function is recommended over :func:`fromstring` as of pygame 2.1.3.
292292 This function was introduced so it matches nicely with other
293- libraries (PIL, numpy , etc), and with people's expectations.
293+ libraries (PIL, NumPy , etc), and with people's expectations.
294294
295295 .. versionadded :: 2.1.3
296296 .. versionadded :: 2.1.4 Added a 'pitch' argument and support for keyword arguments.
Original file line number Diff line number Diff line change @@ -364,7 +364,7 @@ The following file formats are supported
364364 it and the Sound object.
365365
366366 For now buffer and array support is consistent with ``sndarray.make_sound ``
367- for Numeric arrays, in that sample sign and byte order are ignored. This
367+ for NumPy arrays, in that sample sign and byte order are ignored. This
368368 will change, either by correctly handling sign and byte order, or by raising
369369 an exception when different. Also, source samples are truncated to fit the
370370 audio sample size. This will not change.
Original file line number Diff line number Diff line change @@ -30,7 +30,7 @@ specific pixel value of a color. Integer pixel values can only be used directly
3030between surfaces with matching pixel layouts (see :class: `pygame.Surface `).
3131
3232All functions that refer to "array" will copy the surface information to a new
33- numpy array. All functions that refer to "pixels" will directly reference the
33+ NumPy array. All functions that refer to "pixels" will directly reference the
3434pixels from the surface and any changes performed to the array will make changes
3535in the surface. As this last functions share memory with the surface, this one
3636will be locked during the lifetime of the array.
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