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lines changed Original file line number Diff line number Diff line change 11function [overlapping , overlapaxes ] = isOverlappingAxis(obj , axIndex )
2+ % -STANDARDIZE UNITS-%
3+ axis_units = cell(1 ,axIndex );
4+ for a = 1 : axIndex
5+ axis_units{a } = obj .State .Axis(a ).Handle.Units;
6+ obj .State .Axis(a ).Handle.Units = " normalized" ;
7+ end
28
3- % -STANDARDIZE UNITS-%
4- axis_units = cell(1 ,axIndex );
5- for a = 1 : axIndex
6- axis_units{a } = obj .State .Axis(a ).Handle.Units;
7- set(obj .State .Axis(a ).Handle,' Units' ,' normalized' );
8- end
9-
10- % check axis overlap
11- overlapaxes = find(arrayfun(@(x )(isequal(x .Handle .Position ,obj .State .Axis(axIndex ).Handle.Position)),obj .State .Axis(1 : axIndex )));
12- overlapping = length(overlapaxes ) > 1 ; % greater than 1 because obj.State.Axis(axIndex) will always be an overlapping axis
13-
14- % -REVERT UNITS-%
15- for a = 1 : axIndex
16- set(obj .State .Axis(a ).Handle,' Units' ,axis_units{a });
17- end
9+ % check axis overlap
10+ if axIndex == 1 % redundant to check this case
11+ overlapaxes = 1 ;
12+ else
13+ overlapaxes = find(arrayfun(@(x ) isequal(x .Handle .Position , ...
14+ obj .State .Axis(axIndex ).Handle.Position), ...
15+ obj .State .Axis(1 : axIndex )));
16+ end
17+ % greater than 1 because obj.State.Axis(axIndex) will always be an
18+ % overlapping axis
19+ overlapping = length(overlapaxes ) > 1 ;
1820
21+ % -REVERT UNITS-%
22+ for a = 1 : axIndex
23+ obj .State .Axis(a ).Handle.Units = axis_units{a };
24+ end
1925end
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