@@ -741,15 +741,6 @@ lat/lon rectangle corresponding to the arid zone of North America (lat from
741741The randomization is not performed either if the activity contains weather
742742change events.
743743
744- .. _options-dds-textures :
745-
746- Load DDS textures in preference to ACE
747- --------------------------------------
748-
749- Open Rails is capable of loading both ACE and DDS textures. If only one of
750- the two is present, it is loaded. If both are present, the ACE texture is
751- loaded unless this option has been selected.
752-
753744
754745MSTS Environments
755746-----------------
@@ -761,12 +752,6 @@ With this option selected, ORTS applies the MSTS environment files. This
761752includes support of Kosmos environments, even if the final effect may be
762753different from the current MSTS one.
763754
764- Adhesion factor correction
765- --------------------------
766-
767- The adhesion is multiplied by this percentage factor. Therefore lower
768- values of the slider reduce adhesion and cause more frequent wheel slips
769- and therefore a more difficult, but more challenging driving experience.
770755
771756Level of detail bias
772757--------------------
@@ -793,37 +778,21 @@ Note: If your content does not use multiple LODs, then this option will have no
793778Adhesion proportional to rain/snow/fog
794779--------------------------------------
795780
796- When this option is selected, adhesion becomes dependent on the intensity
781+ Adhesion is dependent on the intensity
797782of rain and snow and the density of fog. Intensities and density can be
798783modified at runtime by the player.
799784
785+
786+ Adhesion factor correction
787+ --------------------------
788+
789+ The adhesion is multiplied by this percentage factor. Therefore lower
790+ values of the slider reduce adhesion and cause more frequent wheel slips
791+ and therefore a more difficult, but more challenging driving experience.
792+
793+
800794Adhesion factor random change
801795-----------------------------
802796
803797This factor randomizes the adhesion factor corrector by the entered
804798percentage. The higher the value, the higher the adhesion variations.
805-
806- Precipitation Box Size
807- ----------------------
808-
809- Open Rails will simulate precipitation -- i.e. rain or snow, as falling
810- individual particles. This represents a significant computing and display
811- system load, especially for systems with limited resources. Therefore, the
812- region in which the precipitation particles are visible, the
813- *Precipitation Box *, is limited in size and moves with the camera. The
814- size of the box can be set by the entries in the height, width and length
815- boxes. The X and Z values are centered on the camera location, and falling
816- particles *spawn * and fall from the top of the box.
817-
818- The max size for both length and width is 3000 meters or 9,842ft. Due to possibe
819- resource issues, the ability to use max length and width may not be possible. The
820- best way to use the precipitation box is to define a square around your entire train
821- if small enough or around most of your train. Keep track on how your resources are
822- being used since snow will take up the most resources so you will have to adjust the
823- size until you are satisified with the results.
824-
825- The reason for defining a square around your train is to minimize the moments when your train
826- is approaching the edge of the precipitation box. Worst case is to save the activity,
827- exit and re-enter the activity since doing this will set your train back in the middle of the
828- precipitation box.
829-
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