@@ -746,6 +746,151 @@ be created for every desired pre-loaded set of containers.
746746
747747A single ``.con `` file can include Wagon entries for both types of allocation definition.
748748
749+ Container Station
750+ -----------------
751+
752+ The Container Station is composed by a container crane and a container stack area.
753+
754+ To insert a Container Station in a route, its object must be present in the ``.ref `` file as a
755+ Pickup object. A ``.ref `` file entry sample is as follows::
756+
757+ Pickup (
758+ Class ( "Animated loader" )
759+ Filename ( RMG_45.s )
760+ PickupType ( _FUEL_COAL_ )
761+ Description ( "Animated container crane" )
762+ )
763+
764+ PickupType is set to ``_FUEL_COAL ``, but this will be overwritten by the data inserted in the
765+ extension ``.w `` file (see :ref: `here<features-route-modify-wfiles> ` and later in this chapter).
766+
767+ Container Station shape file developing rules
768+ ''''''''''''''''''''''''''''''''''''''''''''''
769+
770+ - The shape file must have its Z Axis aligned with the track where the wagons to be loaded or
771+ unloaded stay.
772+ - The Z-zero of the shape file must be in the middle of the segment that the crane can cover in
773+ its motion (e.g. the crane Z-span could be -30 meters to 30 meters).
774+ - The animation of the part of the crane moving along the Z axis must be called ``ZAXIS ``.
775+ - The animation of the part of the crane moving transversally along the X axis must be called ``XAXIS ``,
776+ and must be hierarchically dependent from ``ZAXIS ``.
777+ - The animation of the part of the crane moving vertically along the Y axis must be called ``YAXIS ``,
778+ and must be hierarchically dependent from ``XAXIS ``.
779+ - The grabbers are the extensible arms that pick the container. In the simplest case there are two
780+ sections, one extending towards positive Z for longer containers, and one extending towards negative Z.
781+ The first one must be called ``GRABBER01 `` and the second one ``GRABBER02 ``. Both must be hierarchically
782+ dependent from ``YAXIS ``. In the most complex case each of the two "arms" is composed by two parts,
783+ which move like a telescope. Such second couple of arms must be called ``GRABBER01_O2 `` and
784+ ``GRABBER02_02 ``. They must be hierarchically dependent from ``GRABBER01 `` and ``GRABBER02 ``.
785+ The spans of ``GRABBER01 ``
786+ and ``GRABBER02 `` must be symmetric, and the same applies for the other couple of spans. Moreover the
787+ spans of ``GRABBER01 `` and ``GRABBER01_02 `` must be equal (and symmetrically also the other couple).
788+ - The names of the cable parts that have a partially autonomous motion along the Y axis (to
789+ simulate cable winding and unwinding) must start with ``CABLE `` and must be hierarchically dependent
790+ from ``YAXIS ``.
791+
792+ The following diagram, taken from Shape Viewer, sums up the above rules.
793+
794+ .. image :: images/features-hierarchy.png
795+
796+ Following are the significant animation entries of a crane's shape file::
797+
798+ animations ( 1
799+ animation ( 2 30
800+ anim_nodes ( 30
801+ anim_node MAIN (
802+ controllers ( 0 )
803+ )
804+ ...
805+ anim_node ZAXIS (
806+ controllers ( 1
807+ linear_pos ( 3
808+ linear_key ( 0 0 0 -139.5 )
809+ linear_key ( 12 0 0 139.5 )
810+ linear_key ( 24 0 0 -139.5 )
811+ )
812+ )
813+ )
814+ anim_node XAXIS (
815+ controllers ( 1
816+ linear_pos ( 3
817+ linear_key ( 0 0 0 0 )
818+ linear_key ( 3 26.4 0 0 )
819+ linear_key ( 6 0 0 0 )
820+ )
821+ )
822+ )
823+ ...
824+ anim_node YAXIS (
825+ controllers ( 1
826+ linear_pos ( 3
827+ linear_key ( 0 0 11.7 0 )
828+ linear_key ( 2 0 0 0 )
829+ linear_key ( 4 0 11.7 0 )
830+ )
831+ )
832+ )
833+ anim_node GRABBER02 (
834+ controllers ( 1
835+ linear_pos ( 3
836+ linear_key ( 0 0 0 -2.515 )
837+ linear_key ( 1 0 0 0 )
838+ linear_key ( 2 0 0 -2.515 )
839+ )
840+ )
841+ )
842+ anim_node GRABBER02_02 (
843+ controllers ( 1
844+ linear_pos ( 3
845+ linear_key ( 0 0 0 -2.513 )
846+ linear_key ( 1 0 0 0 )
847+ linear_key ( 2 0 0 -2.513 )
848+ )
849+ )
850+ )
851+ anim_node GRABBER01 (
852+ controllers ( 1
853+ linear_pos ( 3
854+ linear_key ( 0 0 0 2.515 )
855+ linear_key ( 1 0 0 0 )
856+ linear_key ( 2 0 0 2.515 )
857+ )
858+ )
859+ )
860+ anim_node GRABBER01_02 (
861+ controllers ( 1
862+ linear_pos ( 3
863+ linear_key ( 0 0 0 2.513 )
864+ linear_key ( 1 0 0 0 )
865+ linear_key ( 2 0 0 2.513 )
866+ )
867+ )
868+ )
869+ ...
870+ anim_node CABLE02 (
871+ controllers ( 1
872+ linear_pos ( 3
873+ linear_key ( 0 0 22.32 0 )
874+ linear_key ( 1 0 15.72 0 )
875+ linear_key ( 2 0 22.32 0 )
876+ )
877+ )
878+ )
879+ ...
880+ )
881+ )
882+ )
883+
884+
885+ It can be noted that the frame count is different for different animation nodes, e.g.
886+ the ZAXIS has 0, 12, 24. This permits to scale down the motion speed along that axis to a
887+ realistic value.
888+
889+ Stack Locations
890+ ''''''''''''''''
891+
892+
893+
749894
750895
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