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Update exploring.md
A few minor corrections so people following the patterns example will not be confused.
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node/documentation/tutorial/exploring.md

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@@ -52,8 +52,8 @@ The idea is to create a pattern that can be easily changed by using a seed param
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Create two [wiggle nodes](/node/reference/corevector/wiggle.html) and connect polygon1 to wiggle1 and polygon2 to wiggle2.
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* Set **Offset** to **30** for the wiggle node handling the pentagon.
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* Set **Offset** to **10** for the other one.
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* Set **Offset** to **30 and 30** for the wiggle node handling the pentagon.
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* Set **Offset** to **10 and 10** for the other one.
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* Set **Seed** respectively **0** and **1**
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We will generate a new shape based on the two shapes by using a binary operation.
@@ -89,13 +89,15 @@ Now we will create a [grid node](/node/reference/corevector/grid.html) to multip
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* Set **Rows** to **1**.
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* Set **Columns** to **10**.
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* Set **Width** to **1000**
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Now add a [translate node](/node/reference/corevector/translate.html) to the network and send the pattern (copy1) to the shape port and grid1 to the (blue) translate port.
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Finally add another copy node and send translate1 to it.
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* Set **Copies** to **10**
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* Set **Translate** to **-50** and **90**
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* Set **Translate** to **-56** and **95**
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* Scale should remain at **100** and **100**
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Rendering the copy2 node should return this result:
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