@@ -76,7 +76,7 @@ class CMaster : public IMaster, public IServersInfo
7676
7777 void ProcessConnectionlessPacket ( netpacket_t *packet );
7878
79- void SetMaster_f ( const CCommand &args );
79+ void AddMaster_f ( const CCommand &args );
8080 void Heartbeat_f ( void );
8181
8282 void RunFrame ();
@@ -89,15 +89,15 @@ class CMaster : public IMaster, public IServersInfo
8989 void RequestInternetServerList ( const char *gamedir, IServerListResponse *response );
9090 void RequestLANServerList ( const char *gamedir, IServerListResponse *response );
9191 void AddServerAddresses ( netadr_t **adr, int count );
92- void StopRefresh ();
9392 void RequestServerInfo ( const netadr_t &adr );
93+ void StopRefresh ();
9494
9595private:
9696 // List of known master servers
9797 adrlist_t *m_pMasterAddresses;
9898
9999 bool m_bInitialized;
100- bool m_bWaitingForReplys ;
100+ bool m_bRefreshing ;
101101
102102 int m_iServersResponded;
103103
@@ -139,7 +139,7 @@ CMaster::CMaster( void )
139139 m_serverListResponse = NULL ;
140140 SetDefLessFunc ( m_serverAddresses );
141141 SetDefLessFunc ( m_serversRequestTime );
142- m_bWaitingForReplys = false ;
142+ m_bRefreshing = false ;
143143 m_iInfoSequence = 1 ;
144144
145145 Init ();
@@ -153,14 +153,14 @@ void CMaster::RunFrame()
153153{
154154 CheckHeartbeat ();
155155
156- if ( !m_bWaitingForReplys )
156+ if ( !m_bRefreshing )
157157 return ;
158158
159159 if ( m_serverListResponse &&
160- m_flStartRequestTime < Plat_FloatTime ()-INFO_REQUEST_TIMEOUT )
160+ m_flStartRequestTime < Plat_FloatTime ()-INFO_REQUEST_TIMEOUT )
161161 {
162- m_serverListResponse->RefreshComplete ( NServerResponse::nServerFailedToRespond );
163162 StopRefresh ();
163+ m_serverListResponse->RefreshComplete ( NServerResponse::nServerFailedToRespond );
164164 return ;
165165 }
166166
@@ -190,11 +190,11 @@ void CMaster::RunFrame()
190190
191191void CMaster::StopRefresh ()
192192{
193- if ( !m_bWaitingForReplys )
193+ if ( !m_bRefreshing )
194194 return ;
195195
196196 m_iServersResponded = 0 ;
197- m_bWaitingForReplys = false ;
197+ m_bRefreshing = false ;
198198 m_serverAddresses.RemoveAll ();
199199 m_serversRequestTime.RemoveAll ();
200200}
@@ -235,9 +235,7 @@ void CMaster::ReplyInfo( const netadr_t &adr, uint sequence )
235235 buf.PutUnsignedInt ( nFlags );
236236
237237 if ( nFlags & S2A_EXTRA_DATA_HAS_GAMETAG_DATA )
238- {
239238 buf.PutString ( pchTags );
240- }
241239
242240 NET_SendPacket ( NULL , NS_SERVER, adr, (unsigned char *)buf.Base (), buf.TellPut () );
243241}
@@ -293,6 +291,9 @@ void CMaster::ProcessConnectionlessPacket( netpacket_t *packet )
293291 }
294292 case M2C_QUERY:
295293 {
294+ if ( !m_bRefreshing )
295+ break ;
296+
296297 ip = msg.ReadLong ();
297298 port = msg.ReadShort ();
298299
@@ -323,6 +324,9 @@ void CMaster::ProcessConnectionlessPacket( netpacket_t *packet )
323324 }
324325 case S2C_INFOREPLY:
325326 {
327+ if ( !m_bRefreshing )
328+ break ;
329+
326330 uint sequence = msg.ReadLong ();
327331 newgameserver_t &s = ProcessInfo ( msg );
328332
@@ -584,7 +588,7 @@ void CMaster::RespondToHeartbeatChallenge( netadr_t &from, bf_read &msg )
584588// -----------------------------------------------------------------------------
585589// Purpose: Add/remove master servers
586590// -----------------------------------------------------------------------------
587- void CMaster::SetMaster_f ( const CCommand &args )
591+ void CMaster::AddMaster_f ( const CCommand &args )
588592{
589593 CUtlString cmd ( ( args.ArgC () > 1 ) ? args[ 1 ] : " " );
590594
@@ -620,9 +624,9 @@ void CMaster::Heartbeat_f (void)
620624// -----------------------------------------------------------------------------
621625// Purpose:
622626// -----------------------------------------------------------------------------
623- void SetMaster_f ( const CCommand &args )
627+ void AddMaster_f ( const CCommand &args )
624628{
625- master->SetMaster_f ( args );
629+ master->AddMaster_f ( args );
626630}
627631
628632// -----------------------------------------------------------------------------
@@ -633,7 +637,7 @@ void Heartbeat1_f( void )
633637 master->Heartbeat_f ();
634638}
635639
636- static ConCommand setmaster (" setmaster " , SetMaster_f );
640+ static ConCommand setmaster (" addmaster " , AddMaster_f );
637641static ConCommand heartbeat (" heartbeat" , Heartbeat1_f, " Force heartbeat of master servers" );
638642
639643// -----------------------------------------------------------------------------
@@ -679,7 +683,7 @@ void CMaster::RequestInternetServerList(const char *gamedir, IServerListResponse
679683 if ( response )
680684 {
681685 StopRefresh ();
682- m_bWaitingForReplys = true ;
686+ m_bRefreshing = true ;
683687 m_serverListResponse = response;
684688 m_flRetryRequestTime = m_flStartRequestTime = m_flMasterRequestTime = Plat_FloatTime ();
685689 }
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