@@ -1834,7 +1834,7 @@ FORCEINLINE fltx4 ReplicateX4( float flValue )
18341834FORCEINLINE float SubFloat ( const fltx4 & a , int idx )
18351835{
18361836 // NOTE: if the output goes into a register, this causes a Load-Hit-Store stall (don't mix fpu/vpu math!)
1837- #if defined(_WIN32 ) && defined(__i386__ ) || defined(__x86_64__ )
1837+ #if defined(_WIN32 ) && ( defined(__i386__ ) || defined(__x86_64__ ) )
18381838 return a .m128_f32 [ idx ];
18391839#else
18401840 return (reinterpret_cast < float const * > (& a ))[idx ];
@@ -1843,7 +1843,7 @@ FORCEINLINE float SubFloat( const fltx4 & a, int idx )
18431843
18441844FORCEINLINE float & SubFloat ( fltx4 & a , int idx )
18451845{
1846- #if defined(_WIN32 ) && defined(__i386__ ) || defined(__x86_64__ )
1846+ #if defined(_WIN32 ) && ( defined(__i386__ ) || defined(__x86_64__ ) )
18471847 return a .m128_f32 [ idx ];
18481848#else
18491849 return (reinterpret_cast < float * > (& a ))[idx ];
@@ -1857,7 +1857,7 @@ FORCEINLINE uint32 SubFloatConvertToInt( const fltx4 & a, int idx )
18571857
18581858FORCEINLINE uint32 SubInt ( const fltx4 & a , int idx )
18591859{
1860- #if defined(_WIN32 ) && defined(__i386__ ) || defined(__x86_64__ )
1860+ #if defined(_WIN32 ) && ( defined(__i386__ ) || defined(__x86_64__ ) )
18611861 return a .m128_u32 [ idx ];
18621862#else
18631863 return (reinterpret_cast < uint32 const * > (& a ))[idx ];
@@ -1866,7 +1866,7 @@ FORCEINLINE uint32 SubInt( const fltx4 & a, int idx )
18661866
18671867FORCEINLINE uint32 & SubInt ( fltx4 & a , int idx )
18681868{
1869- #if defined(_WIN32 ) && defined(__i386__ ) || defined(__x86_64__ )
1869+ #if defined(_WIN32 ) && ( defined(__i386__ ) || defined(__x86_64__ ) )
18701870 return a .m128_u32 [ idx ];
18711871#else
18721872 return (reinterpret_cast < uint32 * > (& a ))[idx ];
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